ports/158533: [NEW PORT] devel/tiled: 2D game map editor
Chris Rees
utisoft at gmail.com
Fri Feb 17 10:31:49 UTC 2012
Personally, I'd bring this up with kde at .
Chris
On 17 Feb 2012 08:31, "David Demelier" <demelier.david at gmail.com> wrote:
> On 17/02/2012 06:47, Jason Helfman wrote:
>
>>
>>
>> On Thu, Feb 16, 2012 at 1:21 AM, David Demelier
>> <demelier.david at gmail.com <mailto:demelier.david at gmail.**com<demelier.david at gmail.com>>>
>> wrote:
>>
>> On 14/02/2012 18:10, Jason Helfman wrote:
>>
>> On Mon, Feb 13, 2012 at 11:06:48AM +0100, David Demelier thus
>> spake:
>>
>> On 12/02/2012 07:01, Jason Helfman wrote:
>>
>> On Sat, Feb 11, 2012 at 11:19:34AM +0100, David Demelier
>> thus spake:
>>
>> On 11/02/2012 00:07, Jason Helfman wrote:
>>
>> On Fri, Feb 10, 2012 at 06:47:17PM +0100, David
>> Demelier thus spake:
>>
>> On 29/11/2011 00:14, miwi at FreeBSD.org wrote:
>>
>> Synopsis: [NEW PORT] devel/tiled: 2D
>> game map editor
>>
>> State-Changed-From-To: closed->open
>> State-Changed-By: miwi
>> State-Changed-When: Mon Nov 28 23:14:36
>> UTC 2011
>> State-Changed-Why:
>> reopen
>>
>> http://www.freebsd.org/cgi/__**
>> query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/__query-pr.cgi?pr=158533>
>> <http://www.freebsd.org/cgi/**
>> query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>
>> >
>>
>>
>> Mmm, maybe this PR will be committed in 2049.
>>
>> --
>> David Demelier
>>
>>
>> In miwi defense , he had asked regarding
>> compiler errors back on July
>> 2nd.
>> Only a couple of days after it was submitted,
>> and there was no
>> reply to
>> that
>> request. It seems either it is the same issue,
>> or maybe a new
>> issue. The
>> old
>> log wasn't available for compariso or analysis.
>>
>> I did a fresh build here, and recevied compiler
>> errors across the
>> board.
>>
>> https://redports.org/__**
>> buildarchive/20120210234431-__**57597/<https://redports.org/__buildarchive/20120210234431-__57597/>
>> <https://redports.org/**
>> buildarchive/20120210234431-**57597/<https://redports.org/buildarchive/20120210234431-57597/>
>> >
>>
>> -jgh
>>
>>
>> Are you sure ?
>>
>> From miwi the 02/07/2011 but I agree with you there
>> was no feedback
>> because I only replied to miwi@ and forgot to cc the
>> PR email.
>>
>> -- Message from miwi 02/07/2011 16:13 --
>>
>> think we can try that :) will test and report to you
>> back.
>>
>> On Sat, Jul 2, 2011 at 9:46 PM, David Demelier
>> <demelier.david at gmail.com
>> <mailto:demelier.david at gmail.**com<demelier.david at gmail.com>>>
>> wrote:
>>
>> On 02/07/2011 13:17, miwi at FreeBSD.org wrote:
>>
>> Synopsis: [NEW PORT] devel/tiled: 2D game map editor
>>
>> State-Changed-From-To: open->feedback
>> State-Changed-By: miwi
>> State-Changed-When: Sat Jul 2 11:17:52 UTC 2011
>> State-Changed-Why:
>> build failed
>> http://tb.smeets.im/tb/index._**
>> _php?action=describe_port&id=_**_509<http://tb.smeets.im/tb/index.__php?action=describe_port&id=__509>
>> <http://tb.smeets.im/tb/index.**
>> php?action=describe_port&id=**509<http://tb.smeets.im/tb/index.php?action=describe_port&id=509>
>> >
>>
>> http://www.freebsd.org/cgi/__**query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/__query-pr.cgi?pr=158533>
>> <http://www.freebsd.org/cgi/**query-pr.cgi?pr=158533<http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>
>> >
>>
>>
>> Hi, I'm not used to QT components, could you try to add
>> "opengl_build" in the QT_COMPONENTS= variable ?
>>
>>
>> Same error:
>> http://redports.org/__**buildarchive/20120211185111-__**
>> 33188/ <http://redports.org/__buildarchive/20120211185111-__33188/>
>> <http://redports.org/**buildarchive/20120211185111-**
>> 33188/ <http://redports.org/buildarchive/20120211185111-33188/>>
>>
>> -jgh
>>
>>
>> I updated the port to 0.8.0 version and confirm that it
>> successfully
>> build on my 9.0-RELEASE amd64 box. I've just added
>> opengl_build, I had
>> no Qt libraries (of any type) before the build, only X11.
>>
>> Please take a look at the new shar file.
>>
>> cheers,
>>
>> --
>> David Demelier
>>
>>
>> Here is the new build:
>> https://redports.org/__**buildarchive/20120214065224-__**54/<https://redports.org/__buildarchive/20120214065224-__54/>
>> <https://redports.org/**buildarchive/20120214065224-**54/<https://redports.org/buildarchive/20120214065224-54/>
>> >
>>
>> -jgh
>>
>>
>> Here, when I build the include path
>> /usr/local/include/qt4/__**QtOpenGl is added to the c++ flags :
>>
>> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII
>> -DQT_NO_CAST_TO_ASCII -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_GUI_LIB
>> -DQT_CORE_LIB -DQT_SHARED
>> -I/usr/local/share/qt4/__**mkspecs/freebsd-g++ -I.
>> -I/usr/local/include/qt4/__**QtCore -I/usr/local/include/qt4/QtGui
>> -I/usr/local/include/qt4/__**QtOpenGL -I/usr/local/include/qt4
>> -I../libtiled -I/usr/local/include -I.moc -I.uic
>> -I/usr/local/include/qt4 -I/usr/local/include -o .obj/mapview.o
>> mapview.cpp
>>
>> I can see that your build do not include this path :
>>
>> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII
>> -DQT_NO_CAST_TO_ASCII -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
>> -DQT_SHARED -I/usr/local/share/qt4/__**mkspecs/freebsd-g++ -I.
>> -I/usr/local/include/qt4/__**QtCore -I/usr/local/include/qt4/QtGui
>> -I/usr/local/include/qt4 -I../libtiled -I.moc -I.uic
>> -I/usr/local/include/qt4 -I/usr/local/include -o .obj/mapview.o
>> mapview.cpp
>>
>> But I can't figure out why you don't have the include path. Is
>> qt4-opengl installed?
>>
>> Cheers,
>>
>> --
>> David Demelier
>>
>> I just built the shar you sent. I didn't change a thing, and I built it
>> in a clean environment.
>>
>> Thanks,
>> Jason
>>
>>
> I can't understand why you are missing an include path..
>
> --
> David Demelier
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