ports/158533: [NEW PORT] devel/tiled: 2D game map editor
David Demelier
demelier.david at gmail.com
Fri Feb 17 08:31:48 UTC 2012
On 17/02/2012 06:47, Jason Helfman wrote:
>
>
> On Thu, Feb 16, 2012 at 1:21 AM, David Demelier
> <demelier.david at gmail.com <mailto:demelier.david at gmail.com>> wrote:
>
> On 14/02/2012 18:10, Jason Helfman wrote:
>
> On Mon, Feb 13, 2012 at 11:06:48AM +0100, David Demelier thus spake:
>
> On 12/02/2012 07:01, Jason Helfman wrote:
>
> On Sat, Feb 11, 2012 at 11:19:34AM +0100, David Demelier
> thus spake:
>
> On 11/02/2012 00:07, Jason Helfman wrote:
>
> On Fri, Feb 10, 2012 at 06:47:17PM +0100, David
> Demelier thus spake:
>
> On 29/11/2011 00:14, miwi at FreeBSD.org wrote:
>
> Synopsis: [NEW PORT] devel/tiled: 2D
> game map editor
>
> State-Changed-From-To: closed->open
> State-Changed-By: miwi
> State-Changed-When: Mon Nov 28 23:14:36
> UTC 2011
> State-Changed-Why:
> reopen
>
> http://www.freebsd.org/cgi/__query-pr.cgi?pr=158533
> <http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>
>
>
> Mmm, maybe this PR will be committed in 2049.
>
> --
> David Demelier
>
>
> In miwi defense , he had asked regarding
> compiler errors back on July
> 2nd.
> Only a couple of days after it was submitted,
> and there was no
> reply to
> that
> request. It seems either it is the same issue,
> or maybe a new
> issue. The
> old
> log wasn't available for compariso or analysis.
>
> I did a fresh build here, and recevied compiler
> errors across the
> board.
>
> https://redports.org/__buildarchive/20120210234431-__57597/
> <https://redports.org/buildarchive/20120210234431-57597/>
>
> -jgh
>
>
> Are you sure ?
>
> From miwi the 02/07/2011 but I agree with you there
> was no feedback
> because I only replied to miwi@ and forgot to cc the
> PR email.
>
> -- Message from miwi 02/07/2011 16:13 --
>
> think we can try that :) will test and report to you
> back.
>
> On Sat, Jul 2, 2011 at 9:46 PM, David Demelier
> <demelier.david at gmail.com
> <mailto:demelier.david at gmail.com>> wrote:
>
> On 02/07/2011 13:17, miwi at FreeBSD.org wrote:
>
> Synopsis: [NEW PORT] devel/tiled: 2D game map editor
>
> State-Changed-From-To: open->feedback
> State-Changed-By: miwi
> State-Changed-When: Sat Jul 2 11:17:52 UTC 2011
> State-Changed-Why:
> build failed
> http://tb.smeets.im/tb/index.__php?action=describe_port&id=__509
> <http://tb.smeets.im/tb/index.php?action=describe_port&id=509>
>
> http://www.freebsd.org/cgi/__query-pr.cgi?pr=158533
> <http://www.freebsd.org/cgi/query-pr.cgi?pr=158533>
>
>
> Hi, I'm not used to QT components, could you try to add
> "opengl_build" in the QT_COMPONENTS= variable ?
>
>
> Same error:
> http://redports.org/__buildarchive/20120211185111-__33188/
> <http://redports.org/buildarchive/20120211185111-33188/>
>
> -jgh
>
>
> I updated the port to 0.8.0 version and confirm that it
> successfully
> build on my 9.0-RELEASE amd64 box. I've just added
> opengl_build, I had
> no Qt libraries (of any type) before the build, only X11.
>
> Please take a look at the new shar file.
>
> cheers,
>
> --
> David Demelier
>
>
> Here is the new build:
> https://redports.org/__buildarchive/20120214065224-__54/
> <https://redports.org/buildarchive/20120214065224-54/>
>
> -jgh
>
>
> Here, when I build the include path
> /usr/local/include/qt4/__QtOpenGl is added to the c++ flags :
>
> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII
> -DQT_NO_CAST_TO_ASCII -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_GUI_LIB
> -DQT_CORE_LIB -DQT_SHARED
> -I/usr/local/share/qt4/__mkspecs/freebsd-g++ -I.
> -I/usr/local/include/qt4/__QtCore -I/usr/local/include/qt4/QtGui
> -I/usr/local/include/qt4/__QtOpenGL -I/usr/local/include/qt4
> -I../libtiled -I/usr/local/include -I.moc -I.uic
> -I/usr/local/include/qt4 -I/usr/local/include -o .obj/mapview.o
> mapview.cpp
>
> I can see that your build do not include this path :
>
> g++ -c -pipe -O2 -Wall -W -DQT_NO_CAST_FROM_ASCII
> -DQT_NO_CAST_TO_ASCII -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
> -DQT_SHARED -I/usr/local/share/qt4/__mkspecs/freebsd-g++ -I.
> -I/usr/local/include/qt4/__QtCore -I/usr/local/include/qt4/QtGui
> -I/usr/local/include/qt4 -I../libtiled -I.moc -I.uic
> -I/usr/local/include/qt4 -I/usr/local/include -o .obj/mapview.o
> mapview.cpp
>
> But I can't figure out why you don't have the include path. Is
> qt4-opengl installed?
>
> Cheers,
>
> --
> David Demelier
>
> I just built the shar you sent. I didn't change a thing, and I built it
> in a clean environment.
>
> Thanks,
> Jason
>
I can't understand why you are missing an include path..
--
David Demelier
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