svn commit: r213040 - stable/8/sys/dev/syscons
Jung-uk Kim
jkim at FreeBSD.org
Wed Sep 22 22:16:48 UTC 2010
Author: jkim
Date: Wed Sep 22 22:16:48 2010
New Revision: 213040
URL: http://svn.freebsd.org/changeset/base/213040
Log:
MFC: r212806
Rework r210248. Although it fixed most of problems, it did not fix one
particular edge case where X-axis resolution is not multiple of font width.
Now we just advance enough scan lines, then deduct a partial scan line.
It is more intuitive than the previous code. Apply the same wisdom to EGA
and VGA planar renderers for consistency.
Modified:
stable/8/sys/dev/syscons/scvgarndr.c
Directory Properties:
stable/8/sys/ (props changed)
stable/8/sys/amd64/include/xen/ (props changed)
stable/8/sys/cddl/contrib/opensolaris/ (props changed)
stable/8/sys/contrib/dev/acpica/ (props changed)
stable/8/sys/contrib/pf/ (props changed)
stable/8/sys/dev/xen/xenpci/ (props changed)
Modified: stable/8/sys/dev/syscons/scvgarndr.c
==============================================================================
--- stable/8/sys/dev/syscons/scvgarndr.c Wed Sep 22 21:54:34 2010 (r213039)
+++ stable/8/sys/dev/syscons/scvgarndr.c Wed Sep 22 22:16:48 2010 (r213040)
@@ -713,8 +713,7 @@ vga_egadraw(scr_stat *scp, int from, int
}
++d;
if ((i % scp->xsize) == scp->xsize - 1)
- d += scp->xoff*2
- + (scp->font_size - 1)*line_width;
+ d += scp->font_size * line_width - scp->xsize;
}
outw(GDCIDX, 0x0000); /* set/reset */
outw(GDCIDX, 0x0001); /* set/reset enable */
@@ -766,9 +765,8 @@ vga_vgadraw_direct(scr_stat *scp, int fr
d += 8 * pixel_size;
if ((i % scp->xsize) == scp->xsize - 1)
- d += scp->xoff * scp->font_size * pixel_size +
- scp->font_size * line_width -
- scp->xpixel * pixel_size;
+ d += scp->font_size * line_width -
+ scp->xsize * 8 * pixel_size;
}
}
@@ -824,8 +822,7 @@ vga_vgadraw_planar(scr_stat *scp, int fr
}
++d;
if ((i % scp->xsize) == scp->xsize - 1)
- d += scp->xoff*2
- + (scp->font_size - 1)*line_width;
+ d += scp->font_size * line_width - scp->xsize;
}
outw(GDCIDX, 0x0005); /* read mode 0, write mode 0 */
outw(GDCIDX, 0x0000); /* set/reset */
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