svn commit: r260688 - head/sys/dev/vt/hw/xboxfb
Aleksandr Rybalko
ray at FreeBSD.org
Wed Jan 15 12:35:29 UTC 2014
Author: ray
Date: Wed Jan 15 12:35:28 2014
New Revision: 260688
URL: http://svnweb.freebsd.org/changeset/base/260688
Log:
Update xboxfb driver to actual state.
NOTE: Not tested.
Sponsored by: The FreeBSD Foundation
Modified:
head/sys/dev/vt/hw/xboxfb/xboxfb.c
Modified: head/sys/dev/vt/hw/xboxfb/xboxfb.c
==============================================================================
--- head/sys/dev/vt/hw/xboxfb/xboxfb.c Wed Jan 15 09:01:04 2014 (r260687)
+++ head/sys/dev/vt/hw/xboxfb/xboxfb.c Wed Jan 15 12:35:28 2014 (r260688)
@@ -1,12 +1,9 @@
/*-
- * Copyright (c) 2005 Rink Springer
+ * Copyright (c) 2013 The FreeBSD Foundation
* All rights reserved.
*
- * Copyright (c) 2009 The FreeBSD Foundation
- * All rights reserved.
- *
- * Portions of this software were developed by Ed Schouten
- * under sponsorship from the FreeBSD Foundation.
+ * This software was developed by Aleksandr Rybalko under sponsorship from the
+ * FreeBSD Foundation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -28,16 +25,23 @@
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
+ *
+ * $FreeBSD$
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
-#include <sys/kernel.h>
#include <sys/systm.h>
+#include <sys/kernel.h>
+#include <sys/fbio.h>
+
+#include "opt_platform.h"
#include <dev/vt/vt.h>
+#include <dev/vt/hw/fb/vt_fb.h>
+#include <dev/vt/colors/vt_termcolors.h>
#include <vm/vm.h>
#include <vm/pmap.h>
@@ -47,110 +51,32 @@ __FBSDID("$FreeBSD$");
#include <machine/vmparam.h>
#include <machine/xbox.h>
-struct xbox_softc {
- bus_space_tag_t xbox_fb_tag;
- bus_space_handle_t xbox_fb_handle;
-};
-
-/* Convenience macros. */
-#define MEM_WRITE4(sc, ofs, val) \
- bus_space_write_4(sc->xbox_fb_tag, sc->xbox_fb_handle, ofs, val)
-
#define VT_XBOX_WIDTH 640
#define VT_XBOX_HEIGHT 480
-static vd_init_t xbox_init;
-static vd_blank_t xbox_blank;
-static vd_bitbltchr_t xbox_bitbltchr;
-
-static const struct vt_driver vt_xbox_driver = {
- .vd_init = xbox_init,
- .vd_blank = xbox_blank,
- .vd_bitbltchr = xbox_bitbltchr,
- .vd_priority = VD_PRIORITY_GENERIC+1,
-};
+static vd_init_t xboxfb_init;
-static struct xbox_softc xbox_conssoftc;
-VT_CONSDEV_DECLARE(vt_xbox_driver, PIXEL_WIDTH(VT_XBOX_WIDTH),
- PIXEL_HEIGHT(VT_XBOX_HEIGHT), &xbox_conssoftc);
-
-static const uint32_t colormap[] = {
- 0x00000000, /* Black */
- 0x00ff0000, /* Red */
- 0x0000ff00, /* Green */
- 0x00c0c000, /* Brown */
- 0x000000ff, /* Blue */
- 0x00c000c0, /* Magenta */
- 0x0000c0c0, /* Cyan */
- 0x00c0c0c0, /* Light grey */
- 0x00808080, /* Dark grey */
- 0x00ff8080, /* Light red */
- 0x0080ff80, /* Light green */
- 0x00ffff80, /* Yellow */
- 0x008080ff, /* Light blue */
- 0x00ff80ff, /* Light magenta */
- 0x0080ffff, /* Light cyan */
- 0x00ffffff, /* White */
+static struct vt_driver xboxfb_driver = {
+ .vd_init = xboxfb_init,
+ .vd_blank = vt_fb_blank,
+ .vd_bitbltchr = vt_fb_bitbltchr,
+ .vd_priority = VD_PRIORITY_GENERIC,
};
-static void
-xbox_blank(struct vt_device *vd, term_color_t color)
-{
- struct xbox_softc *sc = vd->vd_softc;
- u_int ofs;
- uint32_t c;
-
- c = colormap[color];
- for (ofs = 0; ofs < (VT_XBOX_WIDTH * VT_XBOX_HEIGHT) * 4; ofs += 4)
- MEM_WRITE4(sc, ofs, c);
-}
-
-static void
-xbox_bitbltchr(struct vt_device *vd, const uint8_t *src, const uint8_t *mask,
- int bpl, vt_axis_t top, vt_axis_t left, unsigned int width,
- unsigned int height, term_color_t fg, term_color_t bg)
-{
- struct xbox_softc *sc = vd->vd_softc;
- u_long line;
- uint32_t fgc, bgc;
- int c;
- uint8_t b, m;
-
- fgc = colormap[fg];
- bgc = colormap[bg];
-
- /* Don't try to put off screen pixels */
- if (((left + width) > info->fb_width) || ((top + height) >
- info->fb_height))
- return;
-
- line = (VT_XBOX_WIDTH * top + left) * 4;
- for (; height > 0; height--) {
- for (c = 0; c < width; c++) {
- if (c % 8 == 0)
- b = *src++;
- else
- b <<= 1;
- if (mask != NULL) {
- if (c % 8 == 0)
- m = *mask++;
- else
- m <<= 1;
- /* Skip pixel write, if mask has no bit set. */
- if ((m & 0x80) == 0)
- continue;
- }
- MEM_WRITE4(sc, line + c * 4, b & 0x80 ? fgc : bgc);
- }
- line += VT_XBOX_WIDTH * 4;
- }
-}
+static struct fb_info xboxfb_info;
+VT_CONSDEV_DECLARE(xboxfb_driver, PIXEL_WIDTH(VT_XBOX_WIDTH),
+ PIXEL_HEIGHT(VT_XBOX_HEIGHT), &xboxfb_info);
-static void
-xbox_initialize(struct vt_device *vd)
+static int
+xboxfb_init(struct vt_device *vd)
{
+ struct fb_info *info;
int i;
+ if (!arch_i386_is_xbox)
+ return (CN_DEAD);
+
+ info = &xboxfb_info;
/*
* We must make a mapping from video framebuffer memory
* to real. This is very crude: we map the entire
@@ -175,25 +101,27 @@ xbox_initialize(struct vt_device *vd)
*(uint32_t *)((i + 1) * PAGE_SIZE + XBOX_FB_START_PTR % PAGE_SIZE) =
XBOX_FB_START;
- /* Clear the screen. */
- xbox_blank(vd, TC_BLACK);
-}
-
-static int
-xbox_init(struct vt_device *vd)
-{
- struct xbox_softc *sc = vd->vd_softc;
-
- if (!arch_i386_is_xbox)
- return (CN_DEAD);
+ /* Initialize fb_info. */
+ info = vd->vd_softc;
- sc->xbox_fb_tag = X86_BUS_SPACE_MEM;
- sc->xbox_fb_handle = PAGE_SIZE;
+ info->fb_width = VT_XBOX_WIDTH;
+ info->fb_height = VT_XBOX_HEIGHT;
- vd->vd_width = VT_XBOX_WIDTH;
- vd->vd_height = VT_XBOX_HEIGHT;
+ info->fb_size = XBOX_FB_SIZE;
+ info->fb_stride = VT_XBOX_WIDTH * 4; /* 32bits per pixel. */
- xbox_initialize(vd);
+ info->fb_vbase = PAGE_SIZE;
+ info->fb_pbase = XBOX_FB_START_PTR;
+
+ /* Get pixel storage size. */
+ info->fb_bpp = 32;
+ /* Get color depth. */
+ info->fb_depth = 24;
+
+ vt_generate_vga_palette(info->fb_cmap, COLOR_FORMAT_RGB, 255, 0, 255,
+ 8, 255, 16);
+ fb_probe(info);
+ vt_fb_init(vd);
return (CN_INTERNAL);
}
@@ -201,12 +129,13 @@ xbox_init(struct vt_device *vd)
static void
xbox_remap(void *unused)
{
+ struct fb_info *info;
if (!arch_i386_is_xbox)
return;
- xbox_conssoftc.xbox_fb_handle =
- (bus_space_handle_t)pmap_mapdev(XBOX_FB_START, XBOX_FB_SIZE);
+ info = &xboxfb_info;
+ info->fb_vbase = (intptr_t)pmap_mapdev(info->fb_pbase, info->fb_size);
}
SYSINIT(xboxfb, SI_SUB_DRIVERS, SI_ORDER_ANY, xbox_remap, NULL);
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