svn commit: r450155 - head/net-im/sayaka/files
Carlos J. Puga Medina
cpm at FreeBSD.org
Tue Sep 19 18:51:28 UTC 2017
Author: cpm
Date: Tue Sep 19 18:51:27 2017
New Revision: 450155
URL: https://svnweb.freebsd.org/changeset/ports/450155
Log:
net-im/sayaka: unbreak build with vala 0.36
checking SixelConverter.vala and objdir/SixelConverter.c .. SixelConverter.vala:93.23-93.23: error: The type name `i' could not be found
uint8 R = (uint8)((i ) & 0x01) * 255;
^
SixelConverter.vala:134.23-134.23: error: The type name `i' could not be found
uint8 R = (uint8)((i ) & 0x01);
^
SixelConverter.vala:156.30-156.30: error: The type name `i' could not be found
Palette[i, 2] = (uint8)(((i ) & 0x03) * 255 / 3);
^
Compilation failed: 3 error(s), 0 warning(s)
PR: 222028
Submitted by: cpm
Approved by: IWAMOTO Kouichi <sue at iwmt.org> (maintainer timeout, 16 days)
Added:
head/net-im/sayaka/files/
head/net-im/sayaka/files/patch-SixelConverter.vala (contents, props changed)
Added: head/net-im/sayaka/files/patch-SixelConverter.vala
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/net-im/sayaka/files/patch-SixelConverter.vala Tue Sep 19 18:51:27 2017 (r450155)
@@ -0,0 +1,29 @@
+--- SixelConverter.vala.orig 2016-09-25 11:53:37 UTC
++++ SixelConverter.vala
+@@ -90,7 +90,7 @@ public class SixelConverter
+ public void SetPaletteFixed8()
+ {
+ for (int i = 0; i < 8; i++) {
+- uint8 R = (uint8)((i ) & 0x01) * 255;
++ uint8 R = (uint8)((i >> 0) & 0x01) * 255;
+ uint8 G = (uint8)((i >> 1) & 0x01) * 255;
+ uint8 B = (uint8)((i >> 2) & 0x01) * 255;
+
+@@ -131,7 +131,7 @@ public class SixelConverter
+ // ANSI 16 色といっても色実体は実装依存らしい。
+
+ for (int i = 0; i < 16; i++) {
+- uint8 R = (uint8)((i ) & 0x01);
++ uint8 R = (uint8)((i >> 0) & 0x01);
+ uint8 G = (uint8)((i >> 1) & 0x01);
+ uint8 B = (uint8)((i >> 2) & 0x01);
+ uint8 I = (uint8)((i >> 3) & 0x01);
+@@ -153,7 +153,7 @@ public class SixelConverter
+ for (int i = 0; i < 256; i++) {
+ Palette[i, 0] = (uint8)(((i >> 5) & 0x07) * 255 / 7);
+ Palette[i, 1] = (uint8)(((i >> 2) & 0x07) * 255 / 7);
+- Palette[i, 2] = (uint8)(((i ) & 0x03) * 255 / 3);
++ Palette[i, 2] = (uint8)(((i >> 0) & 0x03) * 255 / 3);
+ }
+ PaletteCount = 256;
+ }
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