svn commit: r391031 - in head/graphics: . py-pyganim

Johannes Jost Meixner xmj at FreeBSD.org
Wed Jul 1 05:05:55 UTC 2015


Author: xmj
Date: Wed Jul  1 05:05:53 2015
New Revision: 391031
URL: https://svnweb.freebsd.org/changeset/ports/391031

Log:
  graphics/py-pyganim: create port
  Pyganim (pronounced like "pig" and "animation") is a Python module for Pygame
  that makes it easy to add sprite animations to your Pygame game programs.
  Pyganim works with Python 2 and Python 3.
  
  The mascot of Pyganim is a red vitruvian pig.
  
  Pyganim was written by Al Sweigart and released under a "Simplified BSD"
  license. Contact Al with any questions/bug reports: al at inventwithpython.com
  
  WWW: http://inventwithpython.com/pyganim
  
  Needed by:	games/hypatia_engine

Added:
  head/graphics/py-pyganim/
  head/graphics/py-pyganim/Makefile   (contents, props changed)
  head/graphics/py-pyganim/distinfo   (contents, props changed)
  head/graphics/py-pyganim/pkg-descr   (contents, props changed)
Modified:
  head/graphics/Makefile

Modified: head/graphics/Makefile
==============================================================================
--- head/graphics/Makefile	Wed Jul  1 05:01:30 2015	(r391030)
+++ head/graphics/Makefile	Wed Jul  1 05:05:53 2015	(r391031)
@@ -803,6 +803,7 @@
     SUBDIR += pstoedit
     SUBDIR += pstoepsi
     SUBDIR += pure-gl
+    SUBDIR += py-pyganim
     SUBDIR += py-PyX
     SUBDIR += py-PyX12
     SUBDIR += py-aafigure

Added: head/graphics/py-pyganim/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/graphics/py-pyganim/Makefile	Wed Jul  1 05:05:53 2015	(r391031)
@@ -0,0 +1,22 @@
+# Created by: Johannes Jost Meixner <xmj at FreeBSD.org>
+# $FreeBSD$
+
+PORTNAME=	pyganim
+PORTVERSION=	0.9.0
+CATEGORIES=	graphics python
+MASTER_SITES=	CHEESESHOP
+PKGNAMEPREFIX=	${PYTHON_PKGNAMEPREFIX}
+DISTNAME=	Pyganim-${PORTVERSION}
+
+MAINTAINER=	xmj at FreeBSD.org
+COMMENT=	Sprite animation module for Pygame
+
+LICENSE=	BSD2CLAUSE
+
+BUILD_DEPENDS=	${PYTHON_PKGNAMEPREFIX}game>0:${PORTSDIR}/devel/py-game
+RUN_DEPENDS:=	${BUILD_DEPENDS}
+
+USES=		python zip
+USE_PYTHON=	autoplist distutils
+
+.include <bsd.port.mk>

Added: head/graphics/py-pyganim/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/graphics/py-pyganim/distinfo	Wed Jul  1 05:05:53 2015	(r391031)
@@ -0,0 +1,2 @@
+SHA256 (Pyganim-0.9.0.zip) = c09138feaa40f700ab2e6139e3c3e09c98b8842fccbf9648244aee07cfaeb491
+SIZE (Pyganim-0.9.0.zip) = 292917

Added: head/graphics/py-pyganim/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/graphics/py-pyganim/pkg-descr	Wed Jul  1 05:05:53 2015	(r391031)
@@ -0,0 +1,10 @@
+Pyganim (pronounced like "pig" and "animation") is a Python module for Pygame
+that makes it easy to add sprite animations to your Pygame game programs.
+Pyganim works with Python 2 and Python 3.
+
+The mascot of Pyganim is a red vitruvian pig.
+
+Pyganim was written by Al Sweigart and released under a "Simplified BSD"
+license. Contact Al with any questions/bug reports: al at inventwithpython.com
+
+WWW: http://inventwithpython.com/pyganim


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