svn commit: r391031 - in head/graphics: . py-pyganim
Johannes Jost Meixner
xmj at FreeBSD.org
Wed Jul 1 05:05:55 UTC 2015
Author: xmj
Date: Wed Jul 1 05:05:53 2015
New Revision: 391031
URL: https://svnweb.freebsd.org/changeset/ports/391031
Log:
graphics/py-pyganim: create port
Pyganim (pronounced like "pig" and "animation") is a Python module for Pygame
that makes it easy to add sprite animations to your Pygame game programs.
Pyganim works with Python 2 and Python 3.
The mascot of Pyganim is a red vitruvian pig.
Pyganim was written by Al Sweigart and released under a "Simplified BSD"
license. Contact Al with any questions/bug reports: al at inventwithpython.com
WWW: http://inventwithpython.com/pyganim
Needed by: games/hypatia_engine
Added:
head/graphics/py-pyganim/
head/graphics/py-pyganim/Makefile (contents, props changed)
head/graphics/py-pyganim/distinfo (contents, props changed)
head/graphics/py-pyganim/pkg-descr (contents, props changed)
Modified:
head/graphics/Makefile
Modified: head/graphics/Makefile
==============================================================================
--- head/graphics/Makefile Wed Jul 1 05:01:30 2015 (r391030)
+++ head/graphics/Makefile Wed Jul 1 05:05:53 2015 (r391031)
@@ -803,6 +803,7 @@
SUBDIR += pstoedit
SUBDIR += pstoepsi
SUBDIR += pure-gl
+ SUBDIR += py-pyganim
SUBDIR += py-PyX
SUBDIR += py-PyX12
SUBDIR += py-aafigure
Added: head/graphics/py-pyganim/Makefile
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/graphics/py-pyganim/Makefile Wed Jul 1 05:05:53 2015 (r391031)
@@ -0,0 +1,22 @@
+# Created by: Johannes Jost Meixner <xmj at FreeBSD.org>
+# $FreeBSD$
+
+PORTNAME= pyganim
+PORTVERSION= 0.9.0
+CATEGORIES= graphics python
+MASTER_SITES= CHEESESHOP
+PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
+DISTNAME= Pyganim-${PORTVERSION}
+
+MAINTAINER= xmj at FreeBSD.org
+COMMENT= Sprite animation module for Pygame
+
+LICENSE= BSD2CLAUSE
+
+BUILD_DEPENDS= ${PYTHON_PKGNAMEPREFIX}game>0:${PORTSDIR}/devel/py-game
+RUN_DEPENDS:= ${BUILD_DEPENDS}
+
+USES= python zip
+USE_PYTHON= autoplist distutils
+
+.include <bsd.port.mk>
Added: head/graphics/py-pyganim/distinfo
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/graphics/py-pyganim/distinfo Wed Jul 1 05:05:53 2015 (r391031)
@@ -0,0 +1,2 @@
+SHA256 (Pyganim-0.9.0.zip) = c09138feaa40f700ab2e6139e3c3e09c98b8842fccbf9648244aee07cfaeb491
+SIZE (Pyganim-0.9.0.zip) = 292917
Added: head/graphics/py-pyganim/pkg-descr
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/graphics/py-pyganim/pkg-descr Wed Jul 1 05:05:53 2015 (r391031)
@@ -0,0 +1,10 @@
+Pyganim (pronounced like "pig" and "animation") is a Python module for Pygame
+that makes it easy to add sprite animations to your Pygame game programs.
+Pyganim works with Python 2 and Python 3.
+
+The mascot of Pyganim is a red vitruvian pig.
+
+Pyganim was written by Al Sweigart and released under a "Simplified BSD"
+license. Contact Al with any questions/bug reports: al at inventwithpython.com
+
+WWW: http://inventwithpython.com/pyganim
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