svn commit: r403724 - in head/games/warzone2100: . files
Dmitry Marakasov
amdmi3 at FreeBSD.org
Mon Dec 14 14:22:09 UTC 2015
Author: amdmi3
Date: Mon Dec 14 14:22:08 2015
New Revision: 403724
URL: https://svnweb.freebsd.org/changeset/ports/403724
Log:
- Switch to USES=localbase which fixes picking up includes from net/miniupnpc instead of bundled miniupnpc
- While here, clarify license
Modified:
head/games/warzone2100/Makefile
head/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp
head/games/warzone2100/files/patch-lib__netplay__netsocket.cpp
Modified: head/games/warzone2100/Makefile
==============================================================================
--- head/games/warzone2100/Makefile Mon Dec 14 13:52:11 2015 (r403723)
+++ head/games/warzone2100/Makefile Mon Dec 14 14:22:08 2015 (r403724)
@@ -8,7 +8,7 @@ MASTER_SITES= SF/${PORTNAME}/releases/${
MAINTAINER= amdmi3 at FreeBSD.org
COMMENT= Innovative 3D real-time strategy game
-LICENSE= GPLv2
+LICENSE= GPLv2 # or later
LICENSE_FILE= ${WRKSRC}/COPYING
BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip \
@@ -22,7 +22,7 @@ LIB_DEPENDS= libphysfs.so:${PORTSDIR}/de
libfontconfig.so:${PORTSDIR}/x11-fonts/fontconfig
RUN_DEPENDS= ${LOCALBASE}/share/fonts/dejavu/DejaVuSans.ttf:${PORTSDIR}/x11-fonts/dejavu
-USES= tar:xz bison gmake openal:al pkgconfig compiler:c++11-lang # actually, old gcc fails on unknown -W flag
+USES= bison compiler:c++11-lang gmake localbase openal:al pkgconfig tar:xz # actually, old gcc fails on unknown -W flag
GNU_CONFIGURE= yes
USE_GL= glew glu
USE_SDL= sdl
@@ -32,8 +32,6 @@ CONFIGURE_ARGS= --program-transform-name
CONFIGURE_ENV= PATH="${LOCALBASE}/bin:$$PATH" \
CCOMPILER="${CC}" \
CXXCOMPILER="${CXX}"
-CPPFLAGS+= -I${LOCALBASE}/include
-LIBS+= -L${LOCALBASE}/lib
REINPLACE_ARGS= -i ''
PORTDOCS= *
Modified: head/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp
==============================================================================
--- head/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp Mon Dec 14 13:52:11 2015 (r403723)
+++ head/games/warzone2100/files/patch-lib__ivis_opengl__screen.cpp Mon Dec 14 14:22:08 2015 (r403724)
@@ -1,6 +1,6 @@
---- lib/ivis_opengl/screen.cpp.orig 2013-12-12 06:20:34.000000000 +0400
-+++ lib/ivis_opengl/screen.cpp 2014-08-18 16:11:06.000000000 +0400
-@@ -261,7 +261,7 @@
+--- lib/ivis_opengl/screen.cpp.orig 2013-12-12 02:20:34 UTC
++++ lib/ivis_opengl/screen.cpp
+@@ -261,7 +261,7 @@ void screen_EnableMissingFunctions()
__glewUseProgram = __glewUseProgramObjectARB;
__glewGetShaderiv = __glewGetObjectParameterivARB;
__glewLinkProgram = __glewLinkProgramARB;
Modified: head/games/warzone2100/files/patch-lib__netplay__netsocket.cpp
==============================================================================
--- head/games/warzone2100/files/patch-lib__netplay__netsocket.cpp Mon Dec 14 13:52:11 2015 (r403723)
+++ head/games/warzone2100/files/patch-lib__netplay__netsocket.cpp Mon Dec 14 14:22:08 2015 (r403724)
@@ -1,6 +1,6 @@
---- lib/netplay/netsocket.cpp.orig 2013-01-15 03:54:07.000000000 +0400
-+++ lib/netplay/netsocket.cpp 2013-01-18 19:32:35.110932805 +0400
-@@ -1399,9 +1399,6 @@
+--- lib/netplay/netsocket.cpp.orig 2013-11-24 01:25:10 UTC
++++ lib/netplay/netsocket.cpp
+@@ -1399,9 +1399,6 @@ SocketAddress *resolveHost(const char *h
hint.ai_family = AF_UNSPEC;
hint.ai_socktype = SOCK_STREAM;
hint.ai_protocol = 0;
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