svn commit: r384240 - in head/games/netradiant: . files
Alexey Dokuchaev
danfe at FreeBSD.org
Sat Apr 18 16:39:19 UTC 2015
Author: danfe
Date: Sat Apr 18 16:39:18 2015
New Revision: 384240
URL: https://svnweb.freebsd.org/changeset/ports/384240
Log:
- Clang insists that reference cannot be bound to dereferenced null pointer
in well-defined C++ code (that is correct) and evaluates comparisons like
&foo == 0 to false, which breaks NetRadiant; "fix" this with a dirty hack
by casting those "bad" references to a local volatile int variable (since
NetRadiant is based on GtkRadiant 1.5 codebase, this is the same bug that
was fixed in r384239; patches are slightly different though)
- While here, make a comment more accurate, and bump port revision
Added:
head/games/netradiant/files/patch-radiant_treemodel.cpp (contents, props changed)
Modified:
head/games/netradiant/Makefile
Modified: head/games/netradiant/Makefile
==============================================================================
--- head/games/netradiant/Makefile Sat Apr 18 16:29:01 2015 (r384239)
+++ head/games/netradiant/Makefile Sat Apr 18 16:39:18 2015 (r384240)
@@ -3,7 +3,7 @@
PORTNAME= netradiant
PORTVERSION= 20130630
-PORTREVISION= 4
+PORTREVISION= 5
CATEGORIES= games cad
MASTER_SITES= http://ingar.satgnu.net/gtkradiant/files/ \
http://freebsd.nsu.ru/distfiles/
@@ -48,7 +48,7 @@ pre-install:
# Fix permissions of some files (drop bogus execute bit)
@${FIND} ${WRKSRC}/install/osirion.game -type f | ${XARGS} ${CHMOD} a-x
@${CHMOD} a-x ${WRKSRC}/install/games/osirion.game
-# Remove extra copy of GNU GPL from what we install
+# Remove a copy of GNU GPL from what we are going to install
@${RM} ${WRKSRC}/install/GPL.txt
do-install:
Added: head/games/netradiant/files/patch-radiant_treemodel.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/netradiant/files/patch-radiant_treemodel.cpp Sat Apr 18 16:39:18 2015 (r384240)
@@ -0,0 +1,56 @@
+--- radiant/treemodel.cpp.orig 2013-06-30 14:04:35 UTC
++++ radiant/treemodel.cpp
+@@ -647,7 +647,12 @@ void detach( const NameCallback& callbac
+ };
+
+ void node_attach_name_changed_callback( scene::Node& node, const NameCallback& callback ){
+- if ( &node != 0 ) {
++ // Reference cannot be bound to dereferenced null pointer in a
++ // well-defined C++ code, and Clang will assume that comparison
++ // below always evaluates to true, resulting in segmentation
++ // fault. Use a dirty hack to force Clang to check for null.
++ volatile int n = (int)&node;
++ if ( n != 0 ) {
+ Nameable* nameable = Node_getNameable( node );
+ if ( nameable != 0 ) {
+ nameable->attach( callback );
+@@ -655,7 +660,8 @@ void node_attach_name_changed_callback(
+ }
+ }
+ void node_detach_name_changed_callback( scene::Node& node, const NameCallback& callback ){
+- if ( &node != 0 ) {
++ volatile int n = (int)&node; // see the comment on line 650
++ if ( n != 0 ) {
+ Nameable* nameable = Node_getNameable( node );
+ if ( nameable != 0 ) {
+ nameable->detach( callback );
+@@ -1124,7 +1130,8 @@ void graph_tree_model_row_deleted( Graph
+ const char* node_get_name( scene::Node& node );
+
+ const char* node_get_name_safe( scene::Node& node ){
+- if ( &node == 0 ) {
++ volatile int n = (int)&node; // see the comment on line 650
++ if ( n == 0 ) {
+ return "";
+ }
+ return node_get_name( node );
+@@ -1142,7 +1149,8 @@ GraphTreeNode* graph_tree_model_find_par
+ }
+
+ void node_attach_name_changed_callback( scene::Node& node, const NameCallback& callback ){
+- if ( &node != 0 ) {
++ volatile int n = (int)&node; // see the comment on line 650
++ if ( n != 0 ) {
+ Nameable* nameable = Node_getNameable( node );
+ if ( nameable != 0 ) {
+ nameable->attach( callback );
+@@ -1150,7 +1158,8 @@ void node_attach_name_changed_callback(
+ }
+ }
+ void node_detach_name_changed_callback( scene::Node& node, const NameCallback& callback ){
+- if ( &node != 0 ) {
++ volatile int n = (int)&node; // see the comment on line 650
++ if ( n != 0 ) {
+ Nameable* nameable = Node_getNameable( node );
+ if ( nameable != 0 ) {
+ nameable->detach( callback );
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