svn commit: r317944 - head/games/quake3-wfa
Alexey Dokuchaev
danfe at FreeBSD.org
Sun May 12 11:25:14 UTC 2013
Author: danfe
Date: Sun May 12 11:25:13 2013
New Revision: 317944
URL: http://svnweb.freebsd.org/changeset/ports/317944
Log:
- Trim traditional Makefile header
- Cleanup Makefile, NOPORTDOCS -> PORT_OPTIONS:MDOCS
- Unmute installation commands (INSTALL_DATA, CP)
- Provide something that looks like real port description
Modified:
head/games/quake3-wfa/Makefile
head/games/quake3-wfa/pkg-descr
Modified: head/games/quake3-wfa/Makefile
==============================================================================
--- head/games/quake3-wfa/Makefile Sun May 12 10:30:50 2013 (r317943)
+++ head/games/quake3-wfa/Makefile Sun May 12 11:25:13 2013 (r317944)
@@ -1,9 +1,5 @@
-# New ports collection makefile for: Q3 Mod: Weapons Factory Arena
-# Date created: Sun Jun 3 15:03:11 EDT 2001
-# Whom: pat at databits.net
-#
+# Created by: Patrick Li <pat at databits.net>
# $FreeBSD$
-#
PORTNAME= wfa
PORTVERSION= 3.5b
@@ -14,10 +10,10 @@ DISTFILES= WFA35Engine.zip WFA35MapPack1
WFA_v35b.zip 35b_mappack1.zip
DIST_SUBDIR= ${PORTNAME}
-MAINTAINER= danfe at FreeBSD.org
-COMMENT= Quake III Arena Mod: Weapons Factory Arena
+MAINTAINER= ports at FreeBSD.org
+COMMENT= Quake III Arena mod: Weapons Factory Arena
-NO_PACKAGE= "Package will be 138MB, set FORCE_PACKAGE if you really want to build it"
+NO_PACKAGE= Package will be 200MB, set FORCE_PACKAGE if you really want it
USE_ZIP= yes
USE_CRLF= yes
@@ -26,21 +22,22 @@ NO_WRKSUBDIR= yes
DATADIR= ${Q3DIR}/${PORTNAME}
+OPTIONS_DEFINE= DOCS
+
+.include "${.CURDIR}/../quake3-data/Makefile.include"
+.include <bsd.port.options.mk>
+
post-extract:
@${RM} ${WRKSRC}/help/BobWFACfgV236.exe
do-install:
@${MKDIR} ${DATADIR}
.for f in *.cfg *.pk3
- @${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR}
+ ${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR}
.endfor
-.if !defined(NOPORTDOCS)
+.if ${PORT_OPTIONS:MDOCS}
@${MKDIR} ${DOCSDIR}
-.for f in EnglishRadioHelp help
- @${CP} -R ${WRKSRC}/${f} ${DOCSDIR}
-.endfor
+ ${CP} -a ${WRKSRC}/EnglishRadioHelp ${WRKSRC}/help ${DOCSDIR}
.endif
-.include "${.CURDIR}/../quake3-data/Makefile.include"
-
.include <bsd.port.mk>
Modified: head/games/quake3-wfa/pkg-descr
==============================================================================
--- head/games/quake3-wfa/pkg-descr Sun May 12 10:30:50 2013 (r317943)
+++ head/games/quake3-wfa/pkg-descr Sun May 12 11:25:13 2013 (r317944)
@@ -1,3 +1,16 @@
-Quake III Arena Mod: Weapons Factory Arena
+Quake III Arena mod: Weapons Factory Arena, is one of the most complex,
+dynamic, and fast-paced modifications for Quake III Arena written to date.
-WWW: http://www.captured.com/weaponsfactory/quake3/
+It requires the standard deathmatch skills of any Quake game, plus the added
+strategy of team-based CTF, with the tactical skill of mastering and
+understanding eight different classes and over twenty different weapons.
+
+Your goal in every game will be to evaluate what your team needs most, then
+to choose the class that will properly augment your team and lead them to
+victory.
+
+The best way to start in WFA is to learn the basics of each class: their
+specialties and nuances, strengths and weaknesses. And the best class to
+start with is the marine.
+
+WWW: http://www.weaponsfactoryarena.com/
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