svn commit: r502814 - in head/games/dxx-rebirth: . files
Piotr Kubaj
pkubaj at FreeBSD.org
Mon May 27 19:16:42 UTC 2019
Author: pkubaj
Date: Mon May 27 19:16:39 2019
New Revision: 502814
URL: https://svnweb.freebsd.org/changeset/ports/502814
Log:
games/dxx-rebirth: update to 20190523
Update to 20190523. Upstream also changed its naming convention.
Change mainainer to my @FreeBSD.org address.
Sort USES, add USES=sdl tar:xz (tarball switched to xz).
Add patches from https://github.com/dxx-rebirth/dxx-rebirth/pull/426
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D20425
Added:
head/games/dxx-rebirth/files/patch-similar_main_digiobj.cpp (contents, props changed)
head/games/dxx-rebirth/files/patch-similar_main_object.cpp (contents, props changed)
Deleted:
head/games/dxx-rebirth/files/patch-similar_editor_med.cpp
head/games/dxx-rebirth/files/patch-similar_main_inferno.cpp
Modified:
head/games/dxx-rebirth/Makefile
head/games/dxx-rebirth/distinfo
head/games/dxx-rebirth/files/patch-SConstruct
Modified: head/games/dxx-rebirth/Makefile
==============================================================================
--- head/games/dxx-rebirth/Makefile Mon May 27 19:14:18 2019 (r502813)
+++ head/games/dxx-rebirth/Makefile Mon May 27 19:16:39 2019 (r502814)
@@ -2,12 +2,13 @@
# $FreeBSD$
PORTNAME= dxx-rebirth
-DISTVERSION= 0.60.0-beta2
+PORTVERSION= 20190523
+DISTVERSIONSUFFIX= -src
CATEGORIES= games
-MASTER_SITES= https://www.dxx-rebirth.com/download/dxx/user/afuturepilot/
-EXTRACT_SUFX= -git.tar.gz
+MASTER_SITES= https://www.dxx-rebirth.com/download/dxx/weekly/
+DISTNAME= ${PORTNAME}_${PORTVERSION}${DISTVERSIONSUFFIX}
-MAINTAINER= pkubaj at anongoth.pl
+MAINTAINER= pkubaj at FreeBSD.org
COMMENT= Open source port of Descent and Descent 2
LICENSE= GPLv3 PARALLAX
@@ -22,7 +23,7 @@ BROKEN_aarch64= fails to configure: DXX-Archive.3: che
LIB_DEPENDS= libphysfs.so:devel/physfs \
libpng.so:graphics/png
-USES= compiler:c++14-lang localbase:ldflags gl pkgconfig scons
+USES= compiler:c++14-lang gl localbase:ldflags pkgconfig scons sdl tar:xz
USE_GL= gl glu
USE_SDL= mixer sdl
Modified: head/games/dxx-rebirth/distinfo
==============================================================================
--- head/games/dxx-rebirth/distinfo Mon May 27 19:14:18 2019 (r502813)
+++ head/games/dxx-rebirth/distinfo Mon May 27 19:16:39 2019 (r502814)
@@ -1,3 +1,3 @@
-TIMESTAMP = 1542814122
-SHA256 (dxx-rebirth-0.60.0-beta2-git.tar.gz) = 1e684f98c3f2e44407617dd014964d73637d1f6893327b583f282da944227c6a
-SIZE (dxx-rebirth-0.60.0-beta2-git.tar.gz) = 1873282
+TIMESTAMP = 1558946168
+SHA256 (dxx-rebirth_20190523-src.tar.xz) = a12c2defd587029b951d75a2b2e47e01d9ae7214aeac185b99cd413c970583e6
+SIZE (dxx-rebirth_20190523-src.tar.xz) = 1317288
Modified: head/games/dxx-rebirth/files/patch-SConstruct
==============================================================================
--- head/games/dxx-rebirth/files/patch-SConstruct Mon May 27 19:14:18 2019 (r502813)
+++ head/games/dxx-rebirth/files/patch-SConstruct Mon May 27 19:16:39 2019 (r502814)
@@ -1,11 +1,20 @@
---- SConstruct.orig 2018-11-21 15:51:35 UTC
+--- SConstruct.orig 2019-05-23 09:33:10 UTC
+++ SConstruct
-@@ -3502,7 +3502,7 @@ class DXXCommon(LazyObjectConstructor):
+@@ -3560,6 +3560,8 @@ class DXXCommon(LazyObjectConstructor):
+ sys_platform = 'linux'
+ elif sys_platform.startswith('openbsd'):
+ sys_platform = 'openbsd'
++ elif sys_platform.startswith('freebsd'):
++ sys_platform = 'freebsd'
+ return (
+ {
'variable': EnumVariable,
- 'arguments': (
- ('host_endian', None, 'endianness of host platform', {'allowed_values' : ('little', 'big')}),
-- ('host_platform', sys.platform.rstrip('0123456789'), 'cross-compile to specified platform', {'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32')}),
-+ ('host_platform', sys.platform.rstrip('0123456789'), 'cross-compile to specified platform', {'allowed_values' : ('darwin', 'linux', 'freebsd', 'openbsd', 'win32')}),
- ('screenshot', 'png', 'screenshot file format', {'allowed_values' : ('legacy', 'png')}),
- ),
- },
+@@ -3589,7 +3591,7 @@ class DXXCommon(LazyObjectConstructor):
+ 'cross-compile to specified platform',
+ {
+ 'map': {'msys':'win32'},
+- 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32'),
++ 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32', 'freebsd'),
+ }
+ ),
+ ('raspberrypi', None, 'build for Raspberry Pi (automatically selects opengles)', {'ignorecase': 2, 'map': {'1':'yes', 'true':'yes', '0':'no', 'false':'no'}, 'allowed_values': ('yes', 'no', 'mesa')}),
Added: head/games/dxx-rebirth/files/patch-similar_main_digiobj.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/dxx-rebirth/files/patch-similar_main_digiobj.cpp Mon May 27 19:16:39 2019 (r502814)
@@ -0,0 +1,11 @@
+--- similar/main/digiobj.cpp.orig 2019-05-27 11:05:14 UTC
++++ similar/main/digiobj.cpp
+@@ -578,7 +578,7 @@ void digi_sync_sounds()
+ &s.volume, &s.pan, s.max_distance );
+
+ } else if ( s.flags & SOF_LINK_TO_OBJ ) {
+- const auto objp = [&vcobjptr, &s]{
++ const auto objp = [&s]{
+ if (Newdemo_state != ND_STATE_PLAYBACK)
+ return vcobjptr(s.link_type.obj.objnum);
+ auto objnum = newdemo_find_object(s.link_type.obj.objsignature);
Added: head/games/dxx-rebirth/files/patch-similar_main_object.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/dxx-rebirth/files/patch-similar_main_object.cpp Mon May 27 19:16:39 2019 (r502814)
@@ -0,0 +1,20 @@
+--- similar/main/object.cpp.orig 2019-05-27 09:10:54 UTC
++++ similar/main/object.cpp
+@@ -1057,7 +1057,7 @@ static void free_object_slots(uint_fast32_t num_used)
+
+ // Capture before num_to_free modified
+ const auto &&r = partial_const_range(obj_list, num_to_free);
+- auto l = [&vmobjptr, &r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool {
++ auto l = [&r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool {
+ range_for (const auto i, r)
+ {
+ const auto &&o = vmobjptr(i);
+@@ -1508,7 +1508,7 @@ static void start_player_death_sequence(object &player
+ auto &proximity = player_info.hoard.orbs;
+ if (proximity < player_info.max_hoard_orbs)
+ {
+- const auto is_bad_kill = [&vmobjptr]{
++ const auto is_bad_kill = []{
+ auto &lplr = get_local_player();
+ auto &lplrobj = get_local_plrobj();
+ const auto killer_objnum = lplrobj.ctype.player_info.killer_objnum;
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