svn commit: r492244 - head/games/quake2max
Dmitry Marakasov
amdmi3 at FreeBSD.org
Tue Feb 5 14:49:45 UTC 2019
Author: amdmi3
Date: Tue Feb 5 14:49:44 2019
New Revision: 492244
URL: https://svnweb.freebsd.org/changeset/ports/492244
Log:
- Fix LICENSE
- Add LICENSE_FILE
- Add missing xorg depends
- Convert USE_SDL=yes to USE_SDL=sdl
Approved by: portmgr blanket
Modified:
head/games/quake2max/Makefile
Modified: head/games/quake2max/Makefile
==============================================================================
--- head/games/quake2max/Makefile Tue Feb 5 14:48:16 2019 (r492243)
+++ head/games/quake2max/Makefile Tue Feb 5 14:49:44 2019 (r492244)
@@ -3,7 +3,7 @@
PORTNAME= quake2max
PORTVERSION= 0.45
-PORTREVISION= 12
+PORTREVISION= 13
CATEGORIES= games
MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2/engines/Quake2MaX/:src \
LOCAL/alepulver/:data
@@ -14,12 +14,13 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= danfe at FreeBSD.org
COMMENT= OpenGL-only Quake II engine modification
-LICENSE= GPLv2
+LICENSE= GPLv2+
+LICENSE_FILE= ${WRKSRC}/gnu.txt
EXTRACT_DEPENDS= unrar:archivers/unrar
USES= gmake tar:bzip2
-USE_XORG= xxf86dga
+USE_XORG= x11 xext xxf86vm xxf86dga
ALL_TARGET= release
WRKSRC= ${WRKDIR}/${DISTNAME:S/quake2max/Quake2maX/}
@@ -48,7 +49,7 @@ USE_GL= glu
.endif
.if ${PORT_OPTIONS:MSDLCLIENT} || ${PORT_OPTIONS:MSDLGL}
-USE_SDL= yes
+USE_SDL= sdl
.endif
.if ${PORT_OPTIONS:MCLIENT}
More information about the svn-ports-all
mailing list