svn commit: r433222 - in head/games/bloboats: . files
Emanuel Haupt
ehaupt at FreeBSD.org
Fri Feb 3 12:35:53 UTC 2017
Author: ehaupt
Date: Fri Feb 3 12:35:51 2017
New Revision: 433222
URL: https://svnweb.freebsd.org/changeset/ports/433222
Log:
Fix build with clang 4.0
PR: 216630 (based on)
Notified by: jbeich
Added:
head/games/bloboats/files/patch-src_menu.cpp (contents, props changed)
Modified:
head/games/bloboats/Makefile
head/games/bloboats/files/patch-Makefile
Modified: head/games/bloboats/Makefile
==============================================================================
--- head/games/bloboats/Makefile Fri Feb 3 11:31:26 2017 (r433221)
+++ head/games/bloboats/Makefile Fri Feb 3 12:35:51 2017 (r433222)
@@ -15,7 +15,7 @@ COMMENT= Boat racing game in the spirit
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/copying.txt
-USES= gmake
+USES= dos2unix gmake
USE_SDL= mixer image net sdl
USE_GL= gl glu
@@ -23,4 +23,6 @@ MAKE_ENV+= DATADIR="${DATADIR}" STAGEDIR
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
+DOS2UNIX_FILES= src/*.cpp
+
.include <bsd.port.mk>
Modified: head/games/bloboats/files/patch-Makefile
==============================================================================
--- head/games/bloboats/files/patch-Makefile Fri Feb 3 11:31:26 2017 (r433221)
+++ head/games/bloboats/files/patch-Makefile Fri Feb 3 12:35:51 2017 (r433222)
@@ -1,4 +1,4 @@
---- Makefile.orig 2010-11-23 19:27:16 UTC
+--- Makefile.orig 2017-02-03 12:18:46 UTC
+++ Makefile
@@ -7,16 +7,13 @@
### Installation directory (Installation prefix)
Added: head/games/bloboats/files/patch-src_menu.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/bloboats/files/patch-src_menu.cpp Fri Feb 3 12:35:51 2017 (r433222)
@@ -0,0 +1,12 @@
+--- src/menu.cpp.orig 2017-02-03 12:18:46 UTC
++++ src/menu.cpp
+@@ -1567,7 +1567,8 @@ void menu::resolution() {
+ // Get resolutions
+ vector<Resolution> resolutions;
+ SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE|SDL_OPENGL);
+- if(modes > 0) {
++ // if(modes > 0) {
++ if(modes != '\0') {
+ Uint32 bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
+ for(int i=0; modes[i] && i < 10; ++i) {
+ Resolution resolution;
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