svn commit: r437948 - head/games/doomlegacy/files
Alexey Dokuchaev
danfe at FreeBSD.org
Fri Apr 7 17:39:59 UTC 2017
Author: danfe
Date: Fri Apr 7 17:39:58 2017
New Revision: 437948
URL: https://svnweb.freebsd.org/changeset/ports/437948
Log:
Disable searching for WADs in the current directory as it can easily take
up a lot of time (e.g., when launched from $HOME) and thus delay the game
startup in a very annoying way (also stresses the disks a lot).
Added:
head/games/doomlegacy/files/patch-src_d__main.c (contents, props changed)
Added: head/games/doomlegacy/files/patch-src_d__main.c
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/doomlegacy/files/patch-src_d__main.c Fri Apr 7 17:39:58 2017 (r437948)
@@ -0,0 +1,27 @@
+--- src/d_main.c.orig 2017-03-03 19:49:10 UTC
++++ src/d_main.c
+@@ -439,11 +439,13 @@ extern char mac_user_home[FILENAME_SIZE]
+ void owner_wad_search_order( void )
+ {
+ // Wad search order.
++#if 0
+ if( defdir_stat )
+ {
+ // Search current dir near first, for other wad searches.
+ doomwaddir[1] = defdir;
+ }
++#endif
+ // Search progdir/wads early, for other wad searches.
+ doomwaddir[2] = progdir_wads;
+ // Search last, for other wad searches.
+@@ -1160,8 +1162,10 @@ void Print_search_directories( byte emf
+ // Verbose only. For IWAD or legacy.wad they are in doomwaddir entries.
+ if( (enables==0x0F) && progdir_wads )
+ GenPrintf(emf, " : %s\n", progdir_wads );
++#if 0
+ if( (enables==0x0F) && defdir )
+ GenPrintf(emf, " defdir: %s\n", defdir );
++#endif
+ #ifdef LEGACYWADDIR
+ GenPrintf(emf, " LEGACYWADDIR: %s\n", LEGACYWADDIR );
+ #endif
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