svn commit: r385669 - in branches/2015Q2/games/flobopuyo: . files
Dmitry Marakasov
amdmi3 at FreeBSD.org
Thu May 7 20:37:14 UTC 2015
Author: amdmi3
Date: Thu May 7 20:37:13 2015
New Revision: 385669
URL: https://svnweb.freebsd.org/changeset/ports/385669
Log:
MFH: r385602
- Fix broken keypad handling (mixed up keys)
- While here, add LICENSE
Submitted by: きくちゃん <kikuchan98 at gmail dot com>
Approved by: ports-secteam (delphij)
Added:
branches/2015Q2/games/flobopuyo/files/patch-InputManager.cpp
- copied unchanged from r385602, head/games/flobopuyo/files/patch-InputManager.cpp
Modified:
branches/2015Q2/games/flobopuyo/Makefile
Directory Properties:
branches/2015Q2/ (props changed)
Modified: branches/2015Q2/games/flobopuyo/Makefile
==============================================================================
--- branches/2015Q2/games/flobopuyo/Makefile Thu May 7 20:34:30 2015 (r385668)
+++ branches/2015Q2/games/flobopuyo/Makefile Thu May 7 20:37:13 2015 (r385669)
@@ -3,7 +3,7 @@
PORTNAME= flobopuyo
PORTVERSION= 0.20
-PORTREVISION= 15
+PORTREVISION= 16
CATEGORIES= games
MASTER_SITES= http://www.ios-software.com/flobopuyo/ \
http://mirror.amdmi3.ru/distfiles/
@@ -11,6 +11,9 @@ MASTER_SITES= http://www.ios-software.co
MAINTAINER= amdmi3 at FreeBSD.org
COMMENT= Clone of the famous PuyoPuyo
+LICENSE= GPLv2
+LICENSE_FILE= ${WRKSRC}/COPYING
+
USES= bison gmake dos2unix tar:tgz
DOS2UNIX_FILES= IosVector.cpp PuyoGame.cpp
USE_SDL= sdl mixer image
Copied: branches/2015Q2/games/flobopuyo/files/patch-InputManager.cpp (from r385602, head/games/flobopuyo/files/patch-InputManager.cpp)
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ branches/2015Q2/games/flobopuyo/files/patch-InputManager.cpp Thu May 7 20:37:13 2015 (r385669, copy of r385602, head/games/flobopuyo/files/patch-InputManager.cpp)
@@ -0,0 +1,11 @@
+--- InputManager.cpp.orig 2004-10-09 07:41:12.000000000 +0900
++++ InputManager.cpp 2015-05-06 22:08:05.341688383 +0900
+@@ -164,7 +164,7 @@
+ }
+
+ int JoystickAxisSwitch::id() const {
+- return 3000 + which * 50 + axis + (maximum?1:0);
++ return 3000 + which * 50 + axis * 2 + (maximum?1:0);
+ }
+
+ bool JoystickAxisSwitch::isArrowUp() const {
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