svn commit: r379668 - in head/games: endgame-singularity-music exhaust exhaust-doc exhaust-ma exmars ftjava garith tkmoo
Sunpoet Po-Chuan Hsieh
sunpoet at FreeBSD.org
Mon Feb 23 10:09:13 UTC 2015
Author: sunpoet
Date: Mon Feb 23 10:09:10 2015
New Revision: 379668
URL: https://svnweb.freebsd.org/changeset/ports/379668
QAT: https://qat.redports.org/buildarchive/r379668/
Log:
- Remove Author line
Modified:
head/games/endgame-singularity-music/pkg-descr
head/games/exhaust-doc/pkg-descr
head/games/exhaust-ma/pkg-descr
head/games/exhaust/pkg-descr
head/games/exmars/pkg-descr
head/games/ftjava/pkg-descr
head/games/garith/pkg-descr
head/games/tkmoo/pkg-descr
Modified: head/games/endgame-singularity-music/pkg-descr
==============================================================================
--- head/games/endgame-singularity-music/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/endgame-singularity-music/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -3,5 +3,4 @@ released under the same BY-SA 3.0 licens
for the tracks, which can be found in the main Endgame: Singularity
distribution.
-Author: Max McCracken
WWW: http://emhsoft.com/singularity/
Modified: head/games/exhaust-doc/pkg-descr
==============================================================================
--- head/games/exhaust-doc/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/exhaust-doc/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -15,5 +15,4 @@ into exhaust, the others have to be pars
NOTE: this documentation is only useful for developers.
-Author: M Joonas Pihlaja
WWW: http://corewar.co.uk/pihlaja/exhaust/
Modified: head/games/exhaust-ma/pkg-descr
==============================================================================
--- head/games/exhaust-ma/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/exhaust-ma/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -4,5 +4,4 @@ into your applications, as an alternativ
Exhaust-ma is exhaust with some of my optimizations. The interface is exactly
the same, but the sourcecode contains heavy optimations in the simulator core.
-Author: Martin Ankerl
WWW: http://corewar.co.uk/ankerl/exhaust-ma.htm
Modified: head/games/exhaust/pkg-descr
==============================================================================
--- head/games/exhaust/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/exhaust/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -1,5 +1,4 @@
The `exhaust' project is a redcode simulator that is (hopefully)
easy to embed into your applications, as an alternative to pMARS.
-Author: M Joonas Pihlaja
WWW: http://corewar.co.uk/pihlaja/exhaust/
Modified: head/games/exmars/pkg-descr
==============================================================================
--- head/games/exmars/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/exmars/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -17,5 +17,4 @@ The resulting program has the following
Mars at the same time in the same program, it should also be thread save.
* To get Ruby interface you can install games/ruby-exmars port.
-Author: Martin Ankerl
WWW: http://corewar.co.uk/ankerl/exmars.htm
Modified: head/games/ftjava/pkg-descr
==============================================================================
--- head/games/ftjava/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/ftjava/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -3,8 +3,5 @@ Thrust. Full Thrust is a minatures base
massive science fiction style fleet battles in a reasonable amount of time.
It emphasizes strategy and fun over rule lawyers and micromanagement.
-Author: Jon Davis
- Jon Tuffley
-
WWW: http://www.gzg.com (Ground Zero Games)
WWW: http://home.roadrunner.com/~davisje/ftjava/index.html (FTJava)
Modified: head/games/garith/pkg-descr
==============================================================================
--- head/games/garith/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/garith/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -2,5 +2,4 @@ G Arith is a GTK+ based arithmetic quiz
It is fairly self-explanatory, so there is no documentation about
program usage much at all.
-Author: Micah Stetson
WWW: http://www.cnm-vra.com/micah/garith/
Modified: head/games/tkmoo/pkg-descr
==============================================================================
--- head/games/tkmoo/pkg-descr Mon Feb 23 10:09:03 2015 (r379667)
+++ head/games/tkmoo/pkg-descr Mon Feb 23 10:09:10 2015 (r379668)
@@ -2,5 +2,4 @@ TkMOO is a Tk-based M** interface. It ha
gags, scripts, etc. It is a graphical alternative to using tintin++,
tinyfugue, kmud, and others.
-Author: Andrew Wilson <Andrew.Wilson at cm.cf.ac.uk>
WWW: http://www.awns.com/tkMOO-light/
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