svn commit: r330839 - in head/games/shootingstar: . files
Dmitry Marakasov
amdmi3 at FreeBSD.org
Sat Oct 19 02:58:42 UTC 2013
Author: amdmi3
Date: Sat Oct 19 02:58:40 2013
New Revision: 330839
URL: http://svnweb.freebsd.org/changeset/ports/330839
Log:
- Support staging
- Convert USE_GMAKE to USES
- Fix segfault
- Rename patches according to porter's handbook
Added:
head/games/shootingstar/files/patch-src-engine-cTextureFont.cpp
- copied unchanged from r330763, head/games/shootingstar/files/patch-src--engine--cTextureFont.cpp
head/games/shootingstar/files/patch-src-game-cMainMenu.cpp (contents, props changed)
head/games/shootingstar/files/patch-src-game-cOptions.cpp
- copied unchanged from r330763, head/games/shootingstar/files/patch-src--game--cOptions.cpp
Deleted:
head/games/shootingstar/files/patch-src--engine--cTextureFont.cpp
head/games/shootingstar/files/patch-src--game--cOptions.cpp
head/games/shootingstar/pkg-plist
Modified:
head/games/shootingstar/Makefile
Modified: head/games/shootingstar/Makefile
==============================================================================
--- head/games/shootingstar/Makefile Sat Oct 19 02:58:22 2013 (r330838)
+++ head/games/shootingstar/Makefile Sat Oct 19 02:58:40 2013 (r330839)
@@ -12,7 +12,7 @@ MAINTAINER= amdmi3 at FreeBSD.org
COMMENT= SDL/OpenGL top-down shooter
GNU_CONFIGURE= yes
-USE_GMAKE= yes
+USES= gmake
USE_GL= gl
USE_SDL= sdl mixer image
@@ -20,5 +20,7 @@ CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
-NO_STAGE= yes
+PLIST_FILES= bin/${PORTNAME}
+PORTDATA= *
+
.include <bsd.port.mk>
Copied: head/games/shootingstar/files/patch-src-engine-cTextureFont.cpp (from r330763, head/games/shootingstar/files/patch-src--engine--cTextureFont.cpp)
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/shootingstar/files/patch-src-engine-cTextureFont.cpp Sat Oct 19 02:58:40 2013 (r330839, copy of r330763, head/games/shootingstar/files/patch-src--engine--cTextureFont.cpp)
@@ -0,0 +1,10 @@
+--- src/engine/cTextureFont.cpp.orig Sun Jul 6 22:31:10 2003
++++ src/engine/cTextureFont.cpp Sun Nov 20 02:33:54 2005
+@@ -31,6 +31,7 @@
+ #include <stdio.h>
+ #include <GL/gl.h>
+ #include <GL/glu.h>
++#include <math.h>
+ #include "cTextureManager.hpp"
+ #include "Debug.hpp"
+ //------------------------------------------------------------------------------
Added: head/games/shootingstar/files/patch-src-game-cMainMenu.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/shootingstar/files/patch-src-game-cMainMenu.cpp Sat Oct 19 02:58:40 2013 (r330839)
@@ -0,0 +1,11 @@
+--- src/game/cMainMenu.cpp.orig 2004-02-21 15:48:50.000000000 +0300
++++ src/game/cMainMenu.cpp 2013-10-19 04:20:28.484773573 +0400
+@@ -399,7 +399,7 @@
+
+ string &text = mDemoStrings[mCurrentString];
+
+- static unsigned int i = 0;
++ static int i = 0;
+ if ( mLastLetter + 100 < now )
+ {
+ i++;
Copied: head/games/shootingstar/files/patch-src-game-cOptions.cpp (from r330763, head/games/shootingstar/files/patch-src--game--cOptions.cpp)
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/shootingstar/files/patch-src-game-cOptions.cpp Sat Oct 19 02:58:40 2013 (r330839, copy of r330763, head/games/shootingstar/files/patch-src--game--cOptions.cpp)
@@ -0,0 +1,11 @@
+--- src/game/cOptions.cpp.orig Mon Dec 22 08:09:06 2003
++++ src/game/cOptions.cpp Sun Nov 20 03:12:28 2005
+@@ -201,7 +201,7 @@
+ dbgError () << "Unable to read from options file\n";
+ throw runtime_error ("Unable to load options");
+ }
+- int (keys.keys[i]) = key; // IS THIS SAFE?
++ keys.keys[i] = (SDLKey)key; // IS THIS SAFE?
+
+ fin >> key;
+ keys.buttons[i] = key;
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