svn commit: r317934 - in head/games: doom-data duke3d-data quake-data quake2-data quake3-data
Alexey Dokuchaev
danfe at FreeBSD.org
Sun May 12 08:06:33 UTC 2013
Author: danfe
Date: Sun May 12 08:06:32 2013
New Revision: 317934
URL: http://svnweb.freebsd.org/changeset/ports/317934
Log:
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point. Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
Modified:
head/games/doom-data/Makefile.include
head/games/duke3d-data/Makefile.include
head/games/quake-data/Makefile.include
head/games/quake2-data/Makefile.include
head/games/quake3-data/Makefile.include
Modified: head/games/doom-data/Makefile.include
==============================================================================
--- head/games/doom-data/Makefile.include Sun May 12 06:35:05 2013 (r317933)
+++ head/games/doom-data/Makefile.include Sun May 12 08:06:32 2013 (r317934)
@@ -3,6 +3,10 @@
DMPKGNAMEPREFIX?= doom-
DMDIR?= ${LOCALBASE}/share/doom
+.if ${PKGNAMEPREFIX} == ${DMPKGNAMEPREFIX} && defined(OPTIONSMKINCLUDED)
+. error include before <bsd.port.options.mk> if using DMPKGNAMEPREFIX
+.endif
+
MAKE_ENV+= DMDIR="${DMDIR}"
PLIST_SUB+= DMDIR="${DMDIR:S/${LOCALBASE}\///}"
SUB_LIST+= DMDIR="${DMDIR}"
Modified: head/games/duke3d-data/Makefile.include
==============================================================================
--- head/games/duke3d-data/Makefile.include Sun May 12 06:35:05 2013 (r317933)
+++ head/games/duke3d-data/Makefile.include Sun May 12 08:06:32 2013 (r317934)
@@ -16,6 +16,10 @@
DN3DPKGNAMEPREFIX?= duke3d-
DN3DDIR?= ${LOCALBASE}/share/duke3d
+.if ${PKGNAMEPREFIX} == ${DN3DPKGNAMEPREFIX} && defined(OPTIONSMKINCLUDED)
+. error include before <bsd.port.options.mk> if using DN3DPKGNAMEPREFIX
+.endif
+
MAKE_ENV+= DN3DDIR="${DN3DDIR}"
PLIST_SUB+= DN3DDIR="${DN3DDIR:S/${LOCALBASE}\///}"
SUB_LIST+= DN3DDIR="${DN3DDIR}"
Modified: head/games/quake-data/Makefile.include
==============================================================================
--- head/games/quake-data/Makefile.include Sun May 12 06:35:05 2013 (r317933)
+++ head/games/quake-data/Makefile.include Sun May 12 08:06:32 2013 (r317934)
@@ -4,6 +4,10 @@
Q1PKGNAMEPREFIX?= quake-
Q1DIR?= ${LOCALBASE}/share/quake
+.if ${PKGNAMEPREFIX} == ${Q1PKGNAMEPREFIX} && defined(OPTIONSMKINCLUDED)
+. error include before <bsd.port.options.mk> if using Q1PKGNAMEPREFIX
+.endif
+
MAKE_ENV+= Q1DIR="${Q1DIR}"
PLIST_SUB+= Q1DIR="${Q1DIR:S/${LOCALBASE}\///}"
SUB_LIST+= Q1DIR="${Q1DIR}"
Modified: head/games/quake2-data/Makefile.include
==============================================================================
--- head/games/quake2-data/Makefile.include Sun May 12 06:35:05 2013 (r317933)
+++ head/games/quake2-data/Makefile.include Sun May 12 08:06:32 2013 (r317934)
@@ -11,7 +11,7 @@
# Q2DIR - The Quake II data directory (also added to
# MAKE_ENV, PLIST_SUB, and SUB_LIST)
#
-# Some notes for making such kind of ports:
+# Some notes for making this kind of ports:
#
# - The game engines should be modified to add ${Q2DIR} as the first search
# path (it's a stack so new paths override previous ones), and add
@@ -42,12 +42,16 @@
# it as an option (off by default). If the engine is not compatible with
# the game.so files provided by the ports then ignore this rule.
#
-# For the examples please see existing ports.
+# For the examples, please see existing ports.
#
Q2PKGNAMEPREFIX?= quake2-
Q2DIR?= ${LOCALBASE}/share/quake2
+.if ${PKGNAMEPREFIX} == ${Q2PKGNAMEPREFIX} && defined(OPTIONSMKINCLUDED)
+. error include before <bsd.port.options.mk> if using Q2PKGNAMEPREFIX
+.endif
+
MAKE_ENV+= Q2DIR="${Q2DIR}"
PLIST_SUB+= Q2DIR="${Q2DIR:S/${LOCALBASE}\///}"
SUB_LIST+= Q2DIR="${Q2DIR}"
Modified: head/games/quake3-data/Makefile.include
==============================================================================
--- head/games/quake3-data/Makefile.include Sun May 12 06:35:05 2013 (r317933)
+++ head/games/quake3-data/Makefile.include Sun May 12 08:06:32 2013 (r317934)
@@ -4,6 +4,10 @@
Q3PKGNAMEPREFIX?= quake3-
Q3DIR?= ${LOCALBASE}/share/quake3
+.if ${PKGNAMEPREFIX} == ${Q3PKGNAMEPREFIX} && defined(OPTIONSMKINCLUDED)
+. error include before <bsd.port.options.mk> if using Q3PKGNAMEPREFIX
+.endif
+
MAKE_ENV+= Q3DIR="${Q3DIR}"
PLIST_SUB+= Q3DIR="${Q3DIR:S/${LOCALBASE}\///}"
SUB_LIST+= Q3DIR="${Q3DIR}"
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