svn commit: r304148 - head/games/cake
Alexey Dokuchaev
danfe at FreeBSD.org
Wed Sep 12 14:10:30 UTC 2012
Author: danfe
Date: Wed Sep 12 14:10:29 2012
New Revision: 304148
URL: http://svn.freebsd.org/changeset/ports/304148
Log:
Beautify port description and provide author name since WWW page is gone.
Modified:
head/games/cake/pkg-descr
Modified: head/games/cake/pkg-descr
==============================================================================
--- head/games/cake/pkg-descr Wed Sep 12 13:37:57 2012 (r304147)
+++ head/games/cake/pkg-descr Wed Sep 12 14:10:29 2012 (r304148)
@@ -2,17 +2,18 @@ Cake is powerful 3D game engine and (as
for id Software's Quake III Arena maps. It currently features:
* BSP (+PVS) support
- * collisions detection (with normal faces + patches)
- * shaders + textures
- * lightmaps
- * vertex deformations
- * cloudbox + skybox (nearbox and farbox)
- * volumetric fog
- * bezier surfaces (with variable LOD)
- * multiple viewports
- * console
- * record/playback demo support (DM3 format not supported)
- * background music + 3D sounds (not under FreeBSD though)
- * models
- * entities (with variable LOD)
- * zip compressed files (*.pk3)
+ * Collision detection (with normal faces + patches)
+ * Shaders and textures
+ * Lightmaps and models
+ * Vertex deformations
+ * Cloudbox and skybox (nearbox/farbox)
+ * Volumetric fog
+ * Bezier surfaces (with variable LOD)
+ * Multiple viewports
+ * Console
+ * Record/playback demo support (DM3 format not supported)
+ * Background music + 3D sounds (not under FreeBSD though)
+ * Entities (with variable LOD)
+ * ZIP compressed files (*.pk3)
+
+Author: Nicolas Crittin
More information about the svn-ports-all
mailing list