svn commit: r304148 - head/games/cake

Alexey Dokuchaev danfe at FreeBSD.org
Wed Sep 12 14:10:30 UTC 2012


Author: danfe
Date: Wed Sep 12 14:10:29 2012
New Revision: 304148
URL: http://svn.freebsd.org/changeset/ports/304148

Log:
  Beautify port description and provide author name since WWW page is gone.

Modified:
  head/games/cake/pkg-descr

Modified: head/games/cake/pkg-descr
==============================================================================
--- head/games/cake/pkg-descr	Wed Sep 12 13:37:57 2012	(r304147)
+++ head/games/cake/pkg-descr	Wed Sep 12 14:10:29 2012	(r304148)
@@ -2,17 +2,18 @@ Cake is powerful 3D game engine and (as 
 for id Software's Quake III Arena maps.  It currently features:
 
     * BSP (+PVS) support
-    * collisions detection (with normal faces + patches)
-    * shaders + textures
-    * lightmaps
-    * vertex deformations
-    * cloudbox + skybox (nearbox and farbox)
-    * volumetric fog
-    * bezier surfaces (with variable LOD)
-    * multiple viewports
-    * console
-    * record/playback demo support (DM3 format not supported)
-    * background music + 3D sounds (not under FreeBSD though)
-    * models
-    * entities (with variable LOD)
-    * zip compressed files (*.pk3)
+    * Collision detection (with normal faces + patches)
+    * Shaders and textures
+    * Lightmaps and models
+    * Vertex deformations
+    * Cloudbox and skybox (nearbox/farbox)
+    * Volumetric fog
+    * Bezier surfaces (with variable LOD)
+    * Multiple viewports
+    * Console
+    * Record/playback demo support (DM3 format not supported)
+    * Background music + 3D sounds (not under FreeBSD though)
+    * Entities (with variable LOD)
+    * ZIP compressed files (*.pk3)
+
+Author: Nicolas Crittin



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