sched_ule performance on single CPU
O. Hartmann
ohartman at mail.zedat.fu-berlin.de
Sun Apr 20 17:32:33 UTC 2008
I did the update of my sources as well and compiled a new world.
Then I started build_world (with SCHED_ULE) as usual - and recognized
the same stuck bahaviour under high load as usual :-( For me there is no
release of pain ...
Oliver
Unga wrote:
> --- Jeremy Chadwick <koitsu at freebsd.org> wrote:
>
>
>> There was a commit to the ULE code in RELENG_7
>> approximately 6 hours ago
>> by Jeff, indicating some speed improvements in ULE
>> when there's heavy
>> IRQ activity, and adjustments in the timeslicing
>> code for threads which
>> don't utilise timesharing:
>>
>>
>>
> http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/kern/sched_ule.c
>
>> Can you update your src-all tree to pull this in,
>> rebuild the kernel,
>> and tell us if it behaves better for you?
>>
>>
>
> Thanks Jeff for updates and thanks Jeremy for
> notifying the list.
>
> I did following test on the new update of sched_ule.c
> on RELENG_7.
>
> I ran the amarok music player as realtime, and another
> application named count as a normal process. When the
> normal process showing the value of i > 20, the amarok
> crashes as it cannot keep up the required audio
> supply.
>
> That is, normal process starved the realtime process!
>
>
> PID USERNAME THR PRI NICE SIZE RES STATE C
> TIME WCPU COMMAND
> 1100 root 1 118 0 3120K 720K CPU0 0
> 1:42 100.00% count
> 963 root 1 46 0 163M 27368K select 0
> 0:18 5.96% Xorg
> 1060 test 6 44 0 68380K 51568K ucond 1
> 0:00 5.47% amarokapp
>
> rtprio 963
> rtprio: normal priority
>
> rtprio 1060
> rtprio: realtime priority 0
>
> rtprio 1100
> rtprio: normal priority
>
>
>
> /* Count */
>
> #include <stdio.h>
>
> main()
> {
> double nc;
> int i;
>
> for (i=0; i < 100; i++)
> {
> for (nc=0; nc < 2000000000; nc++)
> ;
> printf("%d : %.0f\n", i, nc);
> }
>
> }
>
> Kind Regards
> Unga
>
>
>
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