Request for feedback on common data backstore in the kernel
Scott Long
scottl at samsco.org
Wed Sep 26 18:13:53 PDT 2007
Hans Petter Selasky wrote:
> Hi Scott,
>
> The discussion has been moved to "freebsd-arch at freebsd.org". Please only reply
> there next time.
>
> On Wednesday 26 September 2007, Scott Long wrote:
>> Hans Petter Selasky wrote:
>>> Hi,
>>>
>>> Please keep me CC'ed, hence I'm not on all these lists.
>>>
>>> In the kernel we currently have two different data backstores:
>>>
>>> struct mbuf
>>>
>>> and
>>>
>>> struct buf
>>>
>>> These two backstores serve two different device types. "mbufs" are for
>>> network devices and "buf" is for disk devices.
>>>
>>> Problem:
>>>
>>> The current backstores are loaded into DMA by using the BUS-DMA
>>> framework. This appears not to be too fast according to Kip Macy. See:
>>>
>>> http://perforce.freebsd.org/chv.cgi?CH=126455
>> Busdma isn't fast enough for 1Gb and 10Gb network drivers that are
>> trying to max out their packet rates. It's still fine for storage
>> drivers and other slow/medium speed device drivers, like USB and
>> Firewire. I am working on techniques to make the API easier to use
>> and the implementation fast enough for the aforementioned devices.
>
> That's great!
>
Well, the point is that I'm not sure why you're so worried about
performance issues with USB and busdma. Do you have any test data that
shows that it's a problem?
>>> Some ideas I have:
>>>
>>> When a buffer is out out of range for a hardware device and a data-copy
>>> is needed I want to simply copy that data in smaller parts to/from a
>>> pre-allocated bounce buffer. I want to avoid allocating this buffer when
>>> "bus_dmamap_load()" is called.
>> I think you've missed the point of having architecture portable drivers.
>> John-Mark describes this further.
>
> I use the bus_dma framework to allocate and sync all DMA memory, and I assume
> that is correct.
>
That is one of the uses of busdma, yes. The other is to handle buffers
that have been allocated elsewhere in the system.
>> It also makes little sense to push
>> the responsibility for handling bounce buffers out of a central
>> subsystem and back into every driver.
>
> I'm thinking about putting some wrappers around the "bus_dmamap_load()"
> function like:
>
> void usbd_rx_buf_load(struct usbd_xfer *xfer, void *buf,
> uint32_t framebuffer_offset, uint32_t framebuffer_index, uint32_t len);
>
> void usbd_tx_buf_load(struct usbd_xfer *xfer, void *buf,
> uint32_t framebuffer_offset, uint32_t framebuffer_index, uint32_t len);
>
> But I haven't figured out all the details yet. The "usbd_xxx_load()" functions
> should automagically figure out what is best to do and it won't be more than
> a few lines of code.
Can you describe what these two wrappers are supposed to do? Are you
expecting bus_dmamap_load() to operate synchronously?
Scott
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