Make Depend
John Mills
johnmills at speakeasy.net
Sat Nov 27 12:44:51 PST 2004
Freebies -
On Sat, 27 Nov 2004, Conrad J. Sabatier wrote:
> On Sat, 27 Nov 2004 09:43:17 +0100, Gert Cuykens
> <gert.cuykens at gmail.com> wrote:
>
> > "A Makefile rule that typically scans all C/C++ source files in a
> > directory, and generates rules that indicate that an object file
> > depends on certain header files, and must be recompiled if they are
> > recompiled."
> >
> > i dont understand this. how can a object depend on something that is
> > not compiled yet? Would the freebsd world not be a happier place if
> > make did the dependancy thingies what ever they are automatically ?
...
> Re: dependencies, it should be simple to understand if you give it a
> moment's thought. Let's say you have a file "main.c" that calls
> functions in "foo.c". In order for main.c to compile and link properly
> to create a complete, executable program, it's absolutely essential that
> foo.c be compiled and linked in as well.
> What Makefile dependencies are about is ensuring that, if a change is
> made to foo.c, it will be recompiled and relinked with main.c to
> guarantee that the final executable is up to date in all respects.
Certainly a sensible point, but not the way I understood 'makedepend' to
work.
As Conrad said, 'make' can be directed to compare the currency of the
files upon which a particular product file (compiled object, library,
executable, or other type) depends, so that all product files for which
the components have changed _are_ rebuilt, but a maximum number of product
files (i.e., unchanged objects being linked into a library) are
unnecessarily rebuilt. Many of these rules I put in manually.
'make' only knows some 'generic' rules (what is done to change a *.c into
a *.o, for example), plus the explicit dependencies I have written into my
Makefile. 'makedepend' is a way to automatically generate the
file-specific rules that can be deduced from a [source] file's own
contents: usually those secondary files that are brought into it by
'#include' pragmas. These auxiliary rules are written onto the Makefile
and become part of it. These files are not necessarily separately
compiled; I find your definition a bit misleading on this.
'makedepend' is given a list of files to scan, and places to look for
included files. My 'depend' rule looks like this:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
depend:
makedepend -- $(CFLAGS) -- $(SRCS) -- $(INCLUDES)
# DO NOT DELETE THIS LINE -- make depend depends on it.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
That funky last line really tells 'makedepend' where it should write the
new rules onto my Makefile. Before using a Makefile on a group of sources,
or when source files are added to the build, I remove all the generate
rules which have been added below the '# DO NOT DELETE ...' line and
rebuild the 'depend' target - which is the Makefile itself:
$ make depend
Typical rules automagically added by 'makedepend' are:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
...
BufRing.o: ../Llcommon/SEBase.h StdAfx.h BufRing.h
Camera.o: ../Llcommon/SEBase.h StdAfx.h ../Llcommon/commonStruct.h
Camera.o: ../Llcommon/secureeye.h ../Llcommon/memCtrl.h
Camera.o: ../Llcommon/retCodes.h ../Llcommon/LiveShare.h Camera.h
Camera.o: ../Llcommon/Common.h Pump.h BufRing.h CamData.h Snap.h INet.h
Camera.o: Player.h
INet.o: ../Llcommon/SEBase.h StdAfx.h /usr/include/stdlib.h
...
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
The effect of these added rules is that if I change [say] 'BufRing.h' then
do 'make all', 'BufRing.c' and 'Camera.c' would be recompiled, but not
necessarily 'INet.c'
'make' isn't very bright, but (like 'cpp') it can be _very_ handy.
- John Mills
john.m.mills at alum.mit.edu
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