Something is really not right with azureus 2.5 / diablo-jdk 1.5
Marc G. Fournier
scrappy at hub.org
Sun Dec 3 01:21:59 PST 2006
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I had this too ... add:
[/usr/local/diablo-jdk1.5.0/]
libpthread.so libc_r.so
libpthread.so.2 libc_r.so.6
to /etc/libmap.conf and it should clear it up ... at least it did for me ...
- --On Thursday, November 30, 2006 22:26:56 +0200 Kostik Belousov
<kostikbel at gmail.com> wrote:
> On Thu, Nov 30, 2006 at 11:36:10AM -0800, Tim Clewlow wrote:
>>
>> --- Robert Noland <rnoland at 2hip.net> wrote:
>>
>> > From: Robert Noland <rnoland at 2hip.net>
>> > To: freebsd-ports at freebsd.org
>> > Date: Thu, 30 Nov 2006 13:06:40 -0500
>> > Subject: Something is really not right with azureus 2.5 / diablo-jdk 1.5
>> >
>> >
>> > > Hello,
>> > >
>> > > I have azureus-2.5.0.0 which requires diablo-jdk-1.5.0.07.01_1 to build
>> > (among
>> > > other things). It builds and runs fine, however, azureus limps along for
>> > about
>> > > 10 minutes with very low download and upload speeds, then it seems to
>> > > grind
>> > to
>> > > a halt, the d/l and u/l basically stop. There are no errors to report
>> > because
>> > > the application keeps going, but the problem is it stops actually d/l or
>> > u/l
>> > > anything (sometimes you might get short bursts of extremely slow speeds,
>> > but it
>> > > is mostly 0 B/s).
>> > >
>> > > I suspect that diablo-jdk that is at fault, but in truth this is just a
>> > hunch.
>> >
>> > This is a problem with azureus, not the jdk. The same issue exists with
>> > sun jdk15. I am attempting to look at the code, but someone with more
>> > java foo than I would probably be much more productive. It appears to
>> > be an issue with socket handling...
>> >
>> > robert.
>> >
>>
>> FYI - I discovered the internet connection was constantly at 100% u/l due to
>> a number of people on the LAN doing p2p, so I shaped the external link to
>> only allow 80% of the real uplink capacity (which creates a 20% buffer to
>> attempt to mininize collisions on the uplink) and azureus suddenly came back
>> to life. Note that azureus on the windows box was happy before I shaped the
>> link, but the BSD version was not. This makes me think the BSD version of
>> azureus gets into trouble when outgoing packets get lost due to packet
>> collision.
>>
>> Tim.
>
> Does this thing use nio ?
- ----
Marc G. Fournier Hub.Org Networking Services (http://www.hub.org)
Email . scrappy at hub.org MSN . scrappy at hub.org
Yahoo . yscrappy Skype: hub.org ICQ . 7615664
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