[Bug 255456] [New Port] games/xnethack: Experimental features and improvements applied to NetHack 3.7-dev
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Wed Apr 28 10:58:37 UTC 2021
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=255456
Bug ID: 255456
Summary: [New Port] games/xnethack: Experimental features and
improvements applied to NetHack 3.7-dev
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: ports-bugs at FreeBSD.org
Reporter: fuz at fuz.su
Created attachment 224492
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=224492&action=edit
games/xnethack: Experimental features and improvements applied to NetHack
3.7-dev
xNetHack is a fork of the dungeon exploration game NetHack. It is a
distant descendent of Rogue and Hack, and a direct descendant of the
development version of NetHack 3.7.
The main goals of xNetHack are to take vanilla NetHack and:
- Fix gameplay balance issues.
- Remove tedious and frustrating parts of the game.
- Make uninteresting parts of the game more interesting.
- Experiment with new ideas from the community.
In general, the game design takes a conservative approach to changing
the gameplay compared to other variants, with focus on deepening
elements of the game rather than broadening them. For example, this
philosophy would prefer to differentiate monsters in a class that all
tend to play the same way, instead of adding new monsters to that class.
WWW: https://nethackwiki.com/wiki/XNetHack
---
This port has been derived from games/nethack36 with slight changes. It builds
fine with Poudriere on armv7 FreeBSD 13.0 and arm64 FreeBSD 13.0. Portlint
likes it, too. A corresponding port games/xnethack-nox11 is added, too.
Perhaps this could be converted to flavours in the future.
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