[Bug 245225] games/frotz: Update to version 2.51

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Tue Mar 31 23:21:14 UTC 2020


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=245225

David Griffith <bugs at 661.org> changed:

           What    |Removed                     |Added
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 Attachment #212918|                            |maintainer-approval+
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--- Comment #2 from David Griffith <bugs at 661.org> ---
Created attachment 212918
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=212918&action=edit
Diff between Frotz 2.50 and 2.51

Nothing really new except update to install the latest version.  Once I figure
out how to properly do it, I'll add an option for audio output for the curses
interface and the SDL interface.

Summary of changes between Frotz 2.50 and Frotz 2.51:
=====================================================

Frotz 2.51 was released on Wednesday February 12, 2020.

This is a minor release focusing on minor enhancements and bug fixes.

NEW FEATURES

- Added an -f option for Dumb Frotz to mark up the output with color and
  formatting codes.  Currently "irc", "ansi", and "normal" modes are
  supported.


BUG FIXES

- Cleanly account for some installations of ncurses which have the
  library split into ncurses (high level) and tinfo (low level).

- Added an idiosyncrasy fix for Cutthroats, which assumes a
  quick-and-dirty conversion of 24-hour notation to am/pm notation.

- Fixed where the Makefile used spaces instead of a tab in a rarely-used
  recipe.

- Fixed a memory allocation problem with restoring a game at the command
  line using the -L option.

- Fixed an oversight in which curses wasn't being shut down properly
  when fatal zcode errors were encountered.

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