[Bug 242940] games/devilutionX 1.0.0: version update and fixed some issues
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Thu Jan 2 14:22:19 UTC 2020
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=242940
malavon <benny.goemans at gmail.com> changed:
What |Removed |Added
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Attachment #210375|0 |1
is obsolete| |
Attachment #210391| |maintainer-approval+
Flags| |
--- Comment #5 from malavon <benny.goemans at gmail.com> ---
Created attachment 210391
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=210391&action=edit
Patch to upgrade devilutionX to version 1.0.0 and fix issues post review
Hi Steve,
thanks for the review, I really appreciate it.
I've uploaded a modified patch and here are my 2 cents on your review points.
> LOCALBASE (...)
Replaced with PREFIX in the CMAKE_INSTALL_SHAREDIR variable
> CMAKE_BUILD_TYPE is already set based on WITH_DEBUG (...)
I'm not sure what you mean with this one. Do you mean the NIGHTLY/RELEASE
option?
These are an upstream thing. What I could do is set the NIGHTLY=ON option when
WITH_DEBUG is on. Any ideas if this would be a good idea?
> (...) __BSD_VISIBLE (...)
Yes, that was the hack I had before. I've had some comments on this before.
The patch removes these hacks from the port's patches.
> (...) remove the OS name from devilutionx.desktop (...)
Done. It is indeed better like this.
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