[Bug 222182] New port: games/vkquake, Quake 1 engine ported to the Vulkan API
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Mon Sep 3 17:49:25 UTC 2018
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=222182
--- Comment #6 from commit-hook at freebsd.org ---
A commit references this bug:
Author: jbeich
Date: Mon Sep 3 17:48:25 UTC 2018
New revision: 478885
URL: https://svnweb.freebsd.org/changeset/ports/478885
Log:
games/vkquake: add new port
vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is
based on the popular QuakeSpasm port and runs all mods compatible with it
like
Arcane Dimensions or In The Shadows.
Compared to QuakeSpasm vkQuake also features a software Quake like underwater
effect, has better color precision, generates mipmap for water surfaces at
runtime and has native support for anti-aliasing and AF.
https://github.com/Novum/vkQuake
PR: 222182
Submitted by: Greg V <greg at unrelenting.technology>
Changes:
head/games/Makefile
head/games/vkquake/
head/games/vkquake/Makefile
head/games/vkquake/distinfo
head/games/vkquake/files/
head/games/vkquake/files/patch-common.c
head/games/vkquake/files/vkquake.desktop
head/games/vkquake/files/vkquake.png
head/games/vkquake/pkg-descr
head/games/vkquake/pkg-plist
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