[Bug 233491] graphics/osgearth: update to 2.10
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Sun Nov 25 07:24:52 UTC 2018
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=233491
Bug ID: 233491
Summary: graphics/osgearth: update to 2.10
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Keywords: patch-ready
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: ports-bugs at FreeBSD.org
Reporter: lbartoletti at tuxfamily.org
Attachment #199533 maintainer-approval+
Flags:
Created attachment 199533
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=199533&action=edit
osgearth 2.10
Changelog:
REX terrain engine promoted to default. Old MP engine is now in legacy
support mode.
Removed the osgEarthQt nodekit from the SDK, along with all Qt examples
Cleanup of the internal serialization architecture (i.e. osgEarth::Config)
Compatibility with OSG 3.6.x release/branch
GL3 and GLCORE profile support
VirtualProgram performance improvements
New LineDrawable and PointDrawable classes for cross-GL-profile support
Better progress/cancelation handling throughout the SDK, including feature
subsystem
Prototype support for ECI reference frames
Support for “new” osgText implementation in VirtualProgram framework
New ClusterNode utility class for clustering proximite objects
Removed deprecations: MaskNode, Profiler, StateSetLOD, TileKeyDataStore,
WrapperLayer, MarkerResource, MarkerSymbol, StencilVolumeNode, TritonNode,
AnnotationEvents, PolyhedralLineOfSight, some CullingUtils objects
Ports change:
Remove useless OSGVERSION variable
OSGEARTH wants linux memalign and not posix_memalign... So I include FreeBSD
with APPLE to define malloc as a memalign......
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