[Bug 233491] graphics/osgearth: update to 2.10

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Sun Nov 25 07:24:52 UTC 2018


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=233491

            Bug ID: 233491
           Summary: graphics/osgearth: update to 2.10
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Keywords: patch-ready
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs at FreeBSD.org
          Reporter: lbartoletti at tuxfamily.org
 Attachment #199533 maintainer-approval+
             Flags:

Created attachment 199533
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=199533&action=edit
osgearth 2.10

Changelog:


    REX terrain engine promoted to default. Old MP engine is now in legacy
support mode.
    Removed the osgEarthQt nodekit from the SDK, along with all Qt examples
    Cleanup of the internal serialization architecture (i.e. osgEarth::Config)
    Compatibility with OSG 3.6.x release/branch
    GL3 and GLCORE profile support
    VirtualProgram performance improvements
    New LineDrawable and PointDrawable classes for cross-GL-profile support
    Better progress/cancelation handling throughout the SDK, including feature
subsystem
    Prototype support for ECI reference frames
    Support for “new” osgText implementation in VirtualProgram framework
    New ClusterNode utility class for clustering proximite objects
    Removed deprecations: MaskNode, Profiler, StateSetLOD, TileKeyDataStore,
WrapperLayer, MarkerResource, MarkerSymbol, StencilVolumeNode, TritonNode,
AnnotationEvents, PolyhedralLineOfSight, some CullingUtils objects

Ports change:
Remove useless OSGVERSION variable
OSGEARTH wants linux memalign and not posix_memalign... So I include FreeBSD
with APPLE to define malloc as a memalign......

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