[Bug 226101] Patch for audio/rtaudio
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Wed Feb 21 23:55:35 UTC 2018
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=226101
Bug ID: 226101
Summary: Patch for audio/rtaudio
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: yuri at freebsd.org
Reporter: FreeBSD at ShaneWare.Biz
Flags: maintainer-feedback?(yuri at freebsd.org)
Assignee: yuri at freebsd.org
Created attachment 190877
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=190877&action=edit
additional patch for audio/rtaudio
While starting a new port (audio/vcvrack), I found some changes to rtaudio were
needed.
As the maintainer of devel/godot (which has the rtaudio files bundled) I needed
to adjust the OSS support to get it to work. To get godot OSS audio working I
changed rtaudio to open /dev/dsp instead of /dev/mixer. This change has been
part of the godot port for almost 1.5 years without any bug reports.
With vcvrack I needed to make the same changes to audio/rtaudio and also found
another issue. The available formats is only listing input formats, this means
that the output channels did not have any supported formats and vcvrack would
only allow connections to channels with supported formats. This leads to only
being able to connect to an input channel when it is trying to output sound.
To get this working I changed the format tests to consider both input and
output formats, so the format list becomes a combination of both input and
output formats. This leads to every audio port being listed and got sound
output working.
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