[Bug 223769] New port: games/openapoc - open-source remake of X-COM: Apocalypse...
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bugzilla-noreply at freebsd.org
Mon Nov 20 15:32:43 UTC 2017
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=223769
Bug ID: 223769
Summary: New port: games/openapoc - open-source remake of
X-COM: Apocalypse...
Product: Ports & Packages
Version: Latest
Hardware: amd64
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: freebsd-ports-bugs at FreeBSD.org
Reporter: nbe at renzel.net
Created attachment 188138
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=188138&action=edit
openapoc: port SHAR file
Hi,
my first port ever. Please do not install that port yet. Just build it. Game
will run out off "${WRKDIR}".
Requires a "X-COM: Apocalypse" ISO file that has to be put in the distfiles
folder as "xcom3.iso".
Does not build completely because it generates bus errors during the
"OpenApoc_DataExtractor" run. In order to get these files extracted you have to
manually execute:
cd work/.build
ninja
I don't know why it does that on my machine and how to work around that.
Nevertheless, after the manual "OpenApoc_DataExtractor" run you can execute
${WRKDIR}/start.sh
to run it (hopefully).
Game is not 100% complete yet but playable. Perhaps someone with more knowledge
than me likes it, too, and would like to take maintainership for the port?
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