[Bug 220890] emulators/dosbox hangs when executing syndicate plus when compiled with clang

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Thu Jul 20 21:34:32 UTC 2017


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=220890

            Bug ID: 220890
           Summary: emulators/dosbox hangs when executing syndicate plus
                    when compiled with clang
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Some People
          Priority: ---
         Component: Individual Port(s)
          Assignee: freebsd-ports-bugs at FreeBSD.org
          Reporter: olivier at freebsd.org
                CC: knyght at gmail.com
             Flags: maintainer-feedback?(knyght at gmail.com)
                CC: knyght at gmail.com

Created attachment 184557
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=184557&action=edit
patch for forcing usage of GCC

I can't run the game "syndicate plus"
(http://www.myabandonware.com/game/syndicate-plus-310) under FreeBSD dosbox
port, but this same archive works under the MS Windows dosbox port.

Then I've compiled the port by forcing usage of GCC in place of clang and this
change fix the problem: The game run great now.

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