[Bug 220890] emulators/dosbox hangs when executing syndicate plus when compiled with clang
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bugzilla-noreply at freebsd.org
Thu Jul 20 21:34:32 UTC 2017
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=220890
Bug ID: 220890
Summary: emulators/dosbox hangs when executing syndicate plus
when compiled with clang
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Some People
Priority: ---
Component: Individual Port(s)
Assignee: freebsd-ports-bugs at FreeBSD.org
Reporter: olivier at freebsd.org
CC: knyght at gmail.com
Flags: maintainer-feedback?(knyght at gmail.com)
CC: knyght at gmail.com
Created attachment 184557
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=184557&action=edit
patch for forcing usage of GCC
I can't run the game "syndicate plus"
(http://www.myabandonware.com/game/syndicate-plus-310) under FreeBSD dosbox
port, but this same archive works under the MS Windows dosbox port.
Then I've compiled the port by forcing usage of GCC in place of clang and this
change fix the problem: The game run great now.
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