[Bug 196735] [emulators/snes9x-gtk] Won't build. PortAudio error.
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bugzilla-noreply at freebsd.org
Wed Mar 11 07:08:57 UTC 2015
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=196735
--- Comment #11 from Nicole Reid <root at cooltrainer.org> ---
I personally tested PortAudio and it works fine now :)
[nicole at emi#nicole] snes9x-gtk
Sound buffer size: 8192 (2048 samples)
PortAudio sound driver initializing...
--> (OSS : /dev/dsp, latency 64ms)...OK
borders don't fit within the image
Map_LoROMMap
Sound buffer size: 8192 (2048 samples)
ALSA sound driver initializing...
--> (Device: default)...OK
--> (16-bit, Stereo, 32000hz, 64 ms)...OK
Sound buffer size: 8192 (2048 samples)
PulseAudio sound driver initializing...
W: [(null)] caps.c: Normally all extra capabilities would be dropped now, but
that's impossible because PulseAudio was built without capabilities support.
--> (32000hz, 16-bit Stereo, 64ms)...OK
Sound buffer size: 8192 (2048 samples)
OSS sound driver initializing...
--> (Device: /dev/dsp)...OK
--> (Format: 16-bit)...OK
--> (Stereo)...OK
--> (Frequency: 32000)...OK
--> (Buffer size: 8192 bytes, 64ms latency)...OK
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