[Bug 196735] [emulators/snes9x-gtk] Won't build. PortAudio error.

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Wed Mar 11 07:08:57 UTC 2015


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=196735

--- Comment #11 from Nicole Reid <root at cooltrainer.org> ---
I personally tested PortAudio and it works fine now :)

[nicole at emi#nicole] snes9x-gtk             
Sound buffer size: 8192 (2048 samples)
PortAudio sound driver initializing...
    --> (OSS : /dev/dsp, latency 64ms)...OK
borders don't fit within the image
Map_LoROMMap
Sound buffer size: 8192 (2048 samples)
ALSA sound driver initializing...
    --> (Device: default)...OK
    --> (16-bit, Stereo, 32000hz, 64 ms)...OK
Sound buffer size: 8192 (2048 samples)
PulseAudio sound driver initializing...
W: [(null)] caps.c: Normally all extra capabilities would be dropped now, but
that's impossible because PulseAudio was built without capabilities support.
    --> (32000hz, 16-bit Stereo, 64ms)...OK
Sound buffer size: 8192 (2048 samples)
OSS sound driver initializing...
    --> (Device: /dev/dsp)...OK
    --> (Format: 16-bit)...OK
    --> (Stereo)...OK
    --> (Frequency: 32000)...OK
    --> (Buffer size: 8192 bytes, 64ms latency)...OK

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