[Bug 185444] [NEW PORT] revive port games/wesnoth-devel
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Sun Sep 14 17:06:41 UTC 2014
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=185444
--- Comment #10 from John Marino <marino at FreeBSD.org> ---
(In reply to rnejdl from comment #9)
> I was unsure what you are looking for concerning #3 as the current wesnoth
> port doesn't have this.
No, it doesn't and that's the problem.
Please read page "[A]" again to figure out how to use that functionality. you
must implement everywhere possible. I see lots of places you skipped using
these.
And I'm pretty sure that option-dependent CMAKE stuff can be simplified as well
although I don't have a link for your atm.
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