ports/167855: [NEW PORT] games/smashbattle: Smash Battle is an 8-bit style platform game
nemysis
nemysis at gmx.ch
Sun May 13 23:40:02 UTC 2012
>Number: 167855
>Category: ports
>Synopsis: [NEW PORT] games/smashbattle: Smash Battle is an 8-bit style platform game
>Confidential: no
>Severity: non-critical
>Priority: low
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: change-request
>Submitter-Id: current-users
>Arrival-Date: Sun May 13 23:40:02 UTC 2012
>Closed-Date:
>Last-Modified:
>Originator: nemysis
>Release: FreeBSD 9.0-RELEASE amd64
>Organization:
>Environment:
System: FreeBSD 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC
>Description:
Smash Battle is a cross platform, 8-bit style game where two,
three or four player face off against each other.
The game was inspired by the mario battle minigame from mario 3
when we started developing, but changed a lot over time.
WWW: http://smashbattle.condor.tv/
Generated manually, tested with RedPorts and port test, sent with FreeBSD Port Tools 0.99_6 (mode: new)
>How-To-Repeat:
>Fix:
--- .shar begins here ---
# This is a shell archive. Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file". Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
# smashbattle
# smashbattle/Makefile
# smashbattle/pkg-descr
# smashbattle/distinfo
# smashbattle/files
# smashbattle/files/patch-Makefile
#
echo c - smashbattle
mkdir -p smashbattle > /dev/null 2>&1
echo x - smashbattle/Makefile
sed 's/^X//' >smashbattle/Makefile << 'f2a6a2fee7d9c62b80182fd42bda2e0d'
X# New Ports collection makefile for: smashbattle
X# Date created: 2012-05-11
X# Whom: nemysis at gmx.ch
X#
X# $FreeBSD$
X#
X
XPORTNAME= smashbattle
XPORTVERSION= 110224
XCATEGORIES= games
XMASTER_SITES= SF/${PORTNAME}/${PORTNAME}/beta-${PORTVERSION}
XDISTNAME= ${PORTNAME}-${PORTVERSION}-src
X
XMAINTAINER= nemysis at gmx.ch
XCOMMENT= Smash Battle is an 8-bit style platform game
X
XWRKSRC= ${WRKDIR}/${DISTNAME}/battle/Battle
X
XUSE_ZIP= yes
XEXTRACT_AFTER_ARGS= -d ${WRKDIR}/${DISTNAME}
XUSE_GMAKE= yes
XUSE_DOS2UNIX= *.cpp *.h *.ini Makefile
XALL_TARGET= battle
XUSE_SDL= sdl image mixer
XMAKE_JOBS_SAFE= yes
X
XCFLAGS+= -I${LOCALBASE}/include
XLDFLAGS+= -L${LOCALBASE}/lib
X
Xpre-extract:
X @${MKDIR} ${WRKDIR}/${DISTNAME}
X
XPLIST_FILES= bin/smashbattle \
X share/applications/${PORTNAME}.desktop \
X share/applications/${PORTNAME}fs.desktop \
X share/pixmaps/${PORTNAME}.png
XPLIST_DIRSTRY= share/applications
X
XPORTDATA= *
X
Xpost-patch:
X @${REINPLACE_CMD} -e 's|/usr/share/games/smashbattle/gfx/SB.png|${PREFIX}/share/pixmaps/${PORTNAME}.png|' \
X ${WRKSRC}/linux/${PORTNAME}.desktop ${WRKSRC}/linux/${PORTNAME}fs.desktop
X
Xdo-install:
X# Scripts
X @${PRINTF} "#!/bin/sh\n\ncd ${DATADIR} &&\
X ./${PORTNAME} \"$$\@\"\n" > ${WRKDIR}/${PORTNAME}.sh
X @${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}.sh ${PREFIX}/bin/${PORTNAME}
X# Executable
X ${MKDIR} ${DATADIR}
X ${INSTALL_PROGRAM} ${WRKSRC}/battle ${DATADIR}/${PORTNAME}
X
X# Data
X @(cd ${WRKSRC} && ${COPYTREE_SHARE} "gfx music sfx stage" ${DATADIR})
X
X# Pixmaps and Desktop
X ${INSTALL_DATA} ${WRKSRC}/gfx/SB.png ${PREFIX}/share/pixmaps/${PORTNAME}.png
X ${MKDIR} ${PREFIX}/share/applications
X ${INSTALL_DATA} ${WRKSRC}/linux/${PORTNAME}.desktop ${PREFIX}/share/applications/
X ${INSTALL_DATA} ${WRKSRC}/linux/${PORTNAME}fs.desktop ${PREFIX}/share/applications/
X
X.include <bsd.port.mk>
f2a6a2fee7d9c62b80182fd42bda2e0d
echo x - smashbattle/pkg-descr
sed 's/^X//' >smashbattle/pkg-descr << '214ac2415479cd5bcd986ac689ece078'
XSmash Battle is a cross platform, 8-bit style game where two,
Xthree or four player face off against each other.
XThe game was inspired by the mario battle minigame from mario 3
Xwhen we started developing, but changed a lot over time.
X
XWWW: http://smashbattle.condor.tv/
214ac2415479cd5bcd986ac689ece078
echo x - smashbattle/distinfo
sed 's/^X//' >smashbattle/distinfo << '332d226677aba9a93b8956a7bb82fc71'
XSHA256 (smashbattle-110224-src.zip) = 3856d97bf09e63b203c997190299e0aacfb9f947e9529e634046e7596e1e8ad1
XSIZE (smashbattle-110224-src.zip) = 12238568
332d226677aba9a93b8956a7bb82fc71
echo c - smashbattle/files
mkdir -p smashbattle/files > /dev/null 2>&1
echo x - smashbattle/files/patch-Makefile
sed 's/^X//' >smashbattle/files/patch-Makefile << 'fed30405034e5e808ad500aa8fa87cd6'
X--- Makefile.orig 2012-05-11 15:51:06.000000000 +0200
X+++ Makefile 2012-05-11 16:34:16.000000000 +0200
X@@ -1,6 +1,6 @@
X CC=g++
X-CFLAGS=-c -Wall
X-LDFLAGS=-lSDL -lSDL_mixer -lz -lstdc++
X+CFLAGS += $(shell sdl-config --cflags) -c -Wall
X+LDFLAGS += $(shell sdl-config --libs) -lSDL -lSDL_mixer -lz -lstdc++ -lm
X SRCS=Airstrike.cpp\
X AirstrikePowerUp.cpp\
X AmmoPowerUp.cpp\
fed30405034e5e808ad500aa8fa87cd6
exit
--- .shar ends here ---
>Release-Note:
>Audit-Trail:
>Unformatted:
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