[package - 110armv6-quarterly][games/tbe] Failed for tbe-0.9.2.1_2, 1 in build
pkg-fallout at FreeBSD.org
pkg-fallout at FreeBSD.org
Sat Jun 24 02:46:57 UTC 2017
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.
Maintainer: ports at FreeBSD.org
Last committer: jbeich at FreeBSD.org
Ident: $FreeBSD: branches/2017Q2/games/tbe/Makefile 437538 2017-04-02 09:08:47Z jbeich $
Log URL: http://beefy15.nyi.freebsd.org/data/110armv6-quarterly/444183/logs/tbe-0.9.2.1_2,1.log
Build URL: http://beefy15.nyi.freebsd.org/build.html?mastername=110armv6-quarterly&build=444183
Log:
====>> Building games/tbe
build started at Sat Jun 24 02:44:48 UTC 2017
port directory: /usr/ports/games/tbe
building for: FreeBSD 110armv6-quarterly-job-15 11.0-RELEASE-p10 FreeBSD 11.0-RELEASE-p10 r317487 arm
maintained by: ports at FreeBSD.org
Makefile ident: $FreeBSD: branches/2017Q2/games/tbe/Makefile 437538 2017-04-02 09:08:47Z jbeich $
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=======================<phase: check-sanity >============================
===> NOTICE:
The tbe port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:
https://bugs.freebsd.org/bugzilla
More information about port maintainership is available at:
https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port
===========================================================================
=======================<phase: pkg-depends >============================
===> tbe-0.9.2.1_2,1 depends on file: /usr/local/sbin/pkg - not found
===> Installing existing package /packages/All/pkg-1.10.1.txz
pkg-static: Warning: Major OS version upgrade detected. Running "pkg-static install -f pkg" recommended
[110armv6-quarterly-job-15] Installing pkg-1.10.1...
[110armv6-quarterly-job-15] Extracting pkg-1.10.1: .......... done
===> tbe-0.9.2.1_2,1 depends on file: /usr/local/sbin/pkg - found
===> Returning to build of tbe-0.9.2.1_2,1
===========================================================================
=======================<phase: fetch-depends >============================
===========================================================================
<snip>
Make sure that the freetype module is loaded. If it is not, add the following
line to the "Modules" section of your X Windows configuration file:
Load "freetype"
Add the following line to the "Files" section of X Windows configuration file:
FontPath "/usr/local/share/fonts/dejavu/"
Note: your X Windows configuration file is typically /etc/X11/XF86Config
if you are using XFree86, and /etc/X11/xorg.conf if you are using X.Org.
===> tbe-0.9.2.1_2,1 depends on shared library: libQtGui.so - found (/usr/local/lib/qt4/libQtGui.so)
===> Returning to build of tbe-0.9.2.1_2,1
===> tbe-0.9.2.1_2,1 depends on shared library: libQtSvg.so - not found
===> Installing existing package /packages/All/qt4-svg-4.8.7_1.txz
pkg-static: Warning: Major OS version upgrade detected. Running "pkg-static install -f pkg" recommended
[110armv6-quarterly-job-15] Installing qt4-svg-4.8.7_1...
[110armv6-quarterly-job-15] Extracting qt4-svg-4.8.7_1: .......... done
===> tbe-0.9.2.1_2,1 depends on shared library: libQtSvg.so - found (/usr/local/lib/qt4/libQtSvg.so)
===> Returning to build of tbe-0.9.2.1_2,1
===> tbe-0.9.2.1_2,1 depends on shared library: libQtXml.so - found (/usr/local/lib/qt4/libQtXml.so)
===========================================================================
=======================<phase: configure >============================
===> Configuring for tbe-0.9.2.1_2,1
===> Performing in-source build
/bin/mkdir -p /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
-- The C compiler identification is Clang 4.0.0
-- The CXX compiler identification is Clang 4.0.0
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-- Check for working C compiler: /nxb-bin/usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
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-- Looking for Q_WS_X11
-- Looking for Q_WS_X11 - found
-- Looking for Q_WS_WIN
-- Looking for Q_WS_WIN - not found
-- Looking for Q_WS_QWS
-- Looking for Q_WS_QWS - not found
-- Looking for Q_WS_MAC
-- Looking for Q_WS_MAC - not found
-- Found Qt4: /usr/local/bin/qmake (found version "4.8.7")
-- Configuring done
-- Generating done
CMake Warning:
Manually-specified variables were not used by the project:
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CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS
THREADS_HAVE_PTHREAD_ARG
-- Build files have been written to: /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
===========================================================================
=======================<phase: build >============================
===> Building for tbe-0.9.2.1_2,1
/usr/local/bin/cmake -H/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -B/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles/progress.marks
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cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/CMakeFiles/Box2D.dir/DependInfo.cmake
Scanning dependencies of target Box2D
/nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/build
[ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2DistanceJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
[ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2FrictionJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2GearJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2GearJoint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2Joint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2Joint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2MotorJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MotorJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2MouseJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MouseJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2PrismaticJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2PulleyJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2RevoluteJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2RopeJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RopeJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2WeldJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WeldJoint.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2WheelJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WheelJoint.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2CircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2CircleContact.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2Contact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2Contact.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ContactSolver.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2PolygonAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2EdgeAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
[ 6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2EdgeAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp
[ 6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ChainAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ChainAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2PolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Body.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Body.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2ContactManager.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2ContactManager.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Fixture.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Fixture.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Island.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Island.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2World.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2World.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2WorldCallbacks.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2WorldCallbacks.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2BlockAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2BlockAllocator.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Draw.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Draw.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Math.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Math.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Math.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Settings.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Settings.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2StackAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2StackAllocator.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Timer.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Timer.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2CircleShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2CircleShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2EdgeShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2EdgeShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2ChainShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2ChainShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2ChainShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2PolygonShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2PolygonShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2PolygonShape.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2BroadPhase.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2BroadPhase.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollideCircle.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideCircle.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollideEdge.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideEdge.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollidePolygon.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollidePolygon.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2Collision.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Collision.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2Distance.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Distance.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2DynamicTree.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2DynamicTree.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2TimeOfImpact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2TimeOfImpact.cpp
[ 16%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Rope
/b2Rope.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Rope/b2Rope.cpp
[ 16%] Linking CXX static library libBox2D.a
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -P CMakeFiles/Box2D.dir/cmake_clean_target.cmake
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Box2D.dir/link.txt --verbose=1
/nxb-bin/usr/bin/ar qc libBox2D.a CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contact
s/b2EdgeAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o CMakeFiles/Box2D.dir/Common/b2Math.cpp.o CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o CMakeFiles/Box2D.dir/Collis
ion/Shapes/b2ChainShape.cpp.o CMakeFiles/Box!
2D.dir/Collision/Shapes/b2PolygonShape.cpp.o CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
/nxb-bin/usr/bin/ranlib libBox2D.a
[ 16%] Built target Box2D
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/depend
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/CMakeFiles/translations.dir/DependInfo.cmake
Scanning dependencies of target translations
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/build
[ 16%] Generating tbe_be.qm
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n && /usr/local/lib/qt4/bin/lrelease /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.ts -qm /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.qm
qemu: unhandled CPU exception 0x9 - aborting
R00=00000001 R01=00000002 R02=000beed4 R03=0002b0d4
R04=000beed4 R05=f5023950 R06=f4ffd5c0 R07=ffff0fc0
R08=000be7a4 R09=00000001 R10=f502394c R11=9fffdb98
R12=9fffdba8 R13=9fffdb68 R14=0002ad60 R15=ffff0fc0
PSR=60000010 -ZC- A usr32
qemu: uncaught target signal 6 (Abort trap) - core dumped
*** Signal 6
Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make: stopped in /usr/ports/games/tbe
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