[package - 110armv6-quarterly][games/dhewm3] Failed for dhewm3-1.4.1 in build
pkg-fallout at FreeBSD.org
pkg-fallout at FreeBSD.org
Sat Apr 22 14:46:33 UTC 2017
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.
Maintainer: amdmi3 at FreeBSD.org
Last committer: amdmi3 at FreeBSD.org
Ident: $FreeBSD: branches/2017Q2/games/dhewm3/Makefile 417402 2016-06-23 22:11:21Z amdmi3 $
Log URL: http://beefy15.nyi.freebsd.org/data/110armv6-quarterly/439068/logs/dhewm3-1.4.1.log
Build URL: http://beefy15.nyi.freebsd.org/build.html?mastername=110armv6-quarterly&build=439068
Log:
====>> Building games/dhewm3
build started at Sat Apr 22 14:44:59 UTC 2017
port directory: /usr/ports/games/dhewm3
building for: FreeBSD 110armv6-quarterly-job-27 11.0-RELEASE-p9 FreeBSD 11.0-RELEASE-p9 r316722 arm
maintained by: amdmi3 at FreeBSD.org
Makefile ident: $FreeBSD: branches/2017Q2/games/dhewm3/Makefile 417402 2016-06-23 22:11:21Z amdmi3 $
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=======================<phase: check-sanity >============================
===> License GPLv3+ accepted by the user
===========================================================================
=======================<phase: pkg-depends >============================
===> dhewm3-1.4.1 depends on file: /usr/local/sbin/pkg - not found
===> Installing existing package /packages/All/pkg-1.10.1.txz
pkg-static: Warning: Major OS version upgrade detected. Running "pkg-static install -f pkg" recommended
[110armv6-quarterly-job-27] Installing pkg-1.10.1...
[110armv6-quarterly-job-27] Extracting pkg-1.10.1: .......... done
===> dhewm3-1.4.1 depends on file: /usr/local/sbin/pkg - found
===> Returning to build of dhewm3-1.4.1
===========================================================================
=======================<phase: fetch-depends >============================
===========================================================================
=======================<phase: fetch >============================
===> License GPLv3+ accepted by the user
===> Fetching all distfiles required by dhewm3-1.4.1 for building
===========================================================================
=======================<phase: checksum >============================
===> License GPLv3+ accepted by the user
===> Fetching all distfiles required by dhewm3-1.4.1 for building
=> SHA256 Checksum OK for dhewm-dhewm3-1.4.1_GH0.tar.gz.
<snip>
CMAKE_MODULE_LINKER_FLAGS
-- Build files have been written to: /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
===========================================================================
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[ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o
/nxb-bin/usr/bin/c++ -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/idlib.dir/idlib/Heap.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/idlib/Heap.cpp
[ 10%] Linking CXX static library libidlib.a
/usr/local/bin/cmake -P CMakeFiles/idlib.dir/cmake_clean_target.cmake
/usr/local/bin/cmake -E cmake_link_script CMakeFiles/idlib.dir/link.txt --verbose=1
/nxb-bin/usr/bin/ar qc libidlib.a CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o CMakeFiles/idlib.dir/idlib/math/Math.cpp.o CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o CMakeFil
es/idlib.dir/idlib/math/Plane.cpp.o CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o CMakeFiles/idlib.dir/idlib/LangDict.cpp.o CMakeFiles/idlib.dir/idlib/Lexer.cpp.o CMakeFiles/idlib.dir/idlib/Lib.cpp.o CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o CMakeFiles/idlib.dir/idlib/Dict.cpp.o CMakeFiles/idlib.dir/idlib/Str.cpp.o CMakeFiles/idlib.dir/idlib/Parser.cpp.o CMakeFiles/idlib.di
r/idlib/MapFile.cpp.o CMakeFiles/idlib.dir/i!
dlib/CmdArgs.cpp.o CMakeFiles/idlib.dir/idlib/Token.cpp.o CMakeFiles/idlib.dir/idlib/Base64.cpp.o CMakeFiles/idlib.dir/idlib/Timer.cpp.o CMakeFiles/idlib.dir/idlib/Heap.cpp.o
/nxb-bin/usr/bin/ranlib libidlib.a
[ 10%] Built target idlib
/nxb-bin/usr/bin/make -f CMakeFiles/d3xp.dir/build.make CMakeFiles/d3xp.dir/depend
cd /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/CMakeFiles/d3xp.dir/DependInfo.cmake
Scanning dependencies of target d3xp
/nxb-bin/usr/bin/make -f CMakeFiles/d3xp.dir/build.make CMakeFiles/d3xp.dir/build
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AF.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/AF.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/AF.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/AFEntity.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Actor.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Camera.cpp
[ 11%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Entity.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/BrittleFracture.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Fx.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/GameEdit.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Game_local.cpp
[ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Game_network.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Item.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Item.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Item.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/IK.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/IK.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/IK.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Light.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Light.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Light.cpp
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.cpp
In file included from /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.cpp:46:
/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Misc.h:569:23: warning: private field 'model' is not used [-Wunused-private-field]
idRenderModelLiquid *model;
^
1 warning generated.
[ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o
/nxb-bin/usr/bin/c++ -DCTF -DGAME_DLL -D_D3XP -Dd3xp_EXPORTS -I/usr/local/include -I/usr/local/include/AL -I/usr/local/include/SDL2 -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo -O2 -pipe -fno-strict-aliasing -O3 -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fPIC -I/wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp -pipe -Wall -fno-strict-aliasing -fvisibility=hidden -Wno-sign-compare -Wno-switch -Wno-format-security -Woverloaded-virtual -o CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o -c /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo/d3xp/Mover.cpp
Assertion failed: (!NodePtr->isKnownSentinel()), function operator*, file /usr/src/contrib/llvm/include/llvm/ADT/ilist_iterator.h, line 139.
c++: error: unable to execute command: Abort trap (core dumped)
c++: error: clang frontend command failed due to signal (use -v to see invocation)
FreeBSD clang version 4.0.0 (tags/RELEASE_400/final 297347) (based on LLVM 4.0.0)
Target: armv6--freebsd12.0-gnueabihf
Thread model: posix
InstalledDir: /nxb-bin/usr/bin
c++: note: diagnostic msg: PLEASE submit a bug report to https://bugs.freebsd.org/submit/ and include the crash backtrace, preprocessed source, and associated run script.
c++: note: diagnostic msg:
********************
PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
c++: note: diagnostic msg: /tmp/Mover-a8a20d.cpp
c++: note: diagnostic msg: /tmp/Mover-a8a20d.sh
c++: note: diagnostic msg:
********************
*** Error code 254
Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1
Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1
Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/dhewm3/work/dhewm3-1.4.1/neo
*** Error code 1
Stop.
make: stopped in /usr/ports/games/dhewm3
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