[package - head-armv6-default][games/tbe] Failed for tbe-0.9.2.1_1, 1 in build
pkg-fallout at FreeBSD.org
pkg-fallout at FreeBSD.org
Tue Jan 10 18:36:00 UTC 2017
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.
Maintainer: ports at FreeBSD.org
Last committer: johans at FreeBSD.org
Ident: $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $
Log URL: http://beefy8.nyi.freebsd.org/data/head-armv6-default/p430609_s311343/logs/tbe-0.9.2.1_1,1.log
Build URL: http://beefy8.nyi.freebsd.org/build.html?mastername=head-armv6-default&build=p430609_s311343
Log:
====>> Building games/tbe
build started at Tue Jan 10 18:27:08 UTC 2017
port directory: /usr/ports/games/tbe
building for: FreeBSD head-armv6-default-job-16 12.0-CURRENT FreeBSD 12.0-CURRENT r311343 arm
maintained by: ports at FreeBSD.org
Makefile ident: $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $
Poudriere version: 3.1.14
Host OSVERSION: 1200010
Jail OSVERSION: 1200019
Job Id: 16
!!! Jail is newer than host. (Jail: 1200019, Host: 1200010) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!
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--CONFIGURE_ARGS--
--with-qt-includes=/usr/local/include/qt4 --with-qt-libraries=/usr/local/lib/qt4 --with-extra-includes=/usr/local/include --with-extra-libs=/usr/local/lib
--End CONFIGURE_ARGS--
--CONFIGURE_ENV--
XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh QTDIR="/usr/local" QMAKE="/usr/local/bin/qmake-qt4" MOC="/usr/local/bin/moc-qt4" RCC="/usr/local/bin/rcc" UIC="/usr/local/bin/uic-qt4" QMAKESPEC="/usr/local/share/qt4/mkspecs/freebsd-$(ccver="$(/nxb-bin/usr/bin/c++ --version)"; case "$ccver" in *clang*) echo clang ;; *) echo g++ ;; esac)"
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=======================<phase: check-sanity >============================
===> NOTICE:
The tbe port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:
https://bugs.freebsd.org/bugzilla
More information about port maintainership is available at:
https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port
===========================================================================
=======================<phase: pkg-depends >============================
===> tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - not found
===> Installing existing package /packages/All/pkg-1.9.4_1.txz
[head-armv6-default-job-16] Installing pkg-1.9.4_1...
[head-armv6-default-job-16] Extracting pkg-1.9.4_1: .......... done
===> tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - found
===> Returning to build of tbe-0.9.2.1_1,1
===========================================================================
=======================<phase: fetch-depends >============================
===========================================================================
=======================<phase: fetch >============================
===> NOTICE:
The tbe port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:
https://bugs.freebsd.org/bugzilla
More information about port maintainership is available at:
https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port
===> Fetching all distfiles required by tbe-0.9.2.1_1,1 for building
===========================================================================
=======================<phase: checksum >============================
===> NOTICE:
The tbe port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:
<snip>
You might want to edit /usr/local/etc/tcsd.conf to reflect your setup.
If you want to use tcsd with software TPM emulator, use the following
configuration in /etc/rc.conf:
tcsd_enable="YES"
tcsd_mode="emulator"
tpmd_enable="YES"
To use TPM, add your_account to '_tss' group like following:
# pw groupmod _tss -m your_account
===> tbe-0.9.2.1_1,1 depends on shared library: libQtGui.so - found (/usr/local/lib/qt4/libQtGui.so)
===> Returning to build of tbe-0.9.2.1_1,1
===> tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - not found
===> Installing existing package /packages/All/qt4-svg-4.8.7.txz
[head-armv6-default-job-16] Installing qt4-svg-4.8.7...
[head-armv6-default-job-16] Extracting qt4-svg-4.8.7: .......... done
===> tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - found (/usr/local/lib/qt4/libQtSvg.so)
===> Returning to build of tbe-0.9.2.1_1,1
===> tbe-0.9.2.1_1,1 depends on shared library: libQtXml.so - found (/usr/local/lib/qt4/libQtXml.so)
===========================================================================
=======================<phase: configure >============================
===> Configuring for tbe-0.9.2.1_1,1
===> Performing in-source build
/bin/mkdir -p /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
-- The C compiler identification is Clang 3.8.0
-- The CXX compiler identification is Clang 3.8.0
-- Check for working C compiler: /nxb-bin/usr/bin/cc
-- Check for working C compiler: /nxb-bin/usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /nxb-bin/usr/bin/c++
-- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for Q_WS_X11
-- Looking for Q_WS_X11 - found
-- Looking for Q_WS_WIN
-- Looking for Q_WS_WIN - not found
-- Looking for Q_WS_QWS
-- Looking for Q_WS_QWS - not found
-- Looking for Q_WS_MAC
-- Looking for Q_WS_MAC - not found
-- Found Qt4: /usr/local/bin/qmake-qt4 (found version "4.8.7")
-- Configuring done
-- Generating done
CMake Warning:
Manually-specified variables were not used by the project:
CMAKE_CXX_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS
THREADS_HAVE_PTHREAD_ARG
-- Build files have been written to: /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
===========================================================================
=======================<phase: build >============================
===> Building for tbe-0.9.2.1_1,1
/usr/local/bin/cmake -H/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -B/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 --check-build-system CMakeFiles/Makefile.cmake 0
/usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles/progress.marks
/nxb-bin/usr/bin/make -f CMakeFiles/Makefile2 all
/nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/depend
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/CMakeFiles/Box2D.dir/DependInfo.cmake
Scanning dependencies of target Box2D
/nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/build
[ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2DistanceJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
[ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2FrictionJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2GearJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2GearJoint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2Joint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2Joint.cpp
[ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2MotorJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MotorJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2MouseJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MouseJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2PrismaticJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
[ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2PulleyJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2RevoluteJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2RopeJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RopeJoint.cpp
[ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2WeldJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WeldJoint.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Joints/b2WheelJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WheelJoint.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2CircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2CircleContact.cpp
[ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2Contact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2Contact.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ContactSolver.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2PolygonAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
[ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2EdgeAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
[ 6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2EdgeAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp
[ 6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ChainAndCircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2ChainAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/Contacts/b2PolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
[ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Body.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Body.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2ContactManager.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2ContactManager.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Fixture.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Fixture.cpp
[ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2Island.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Island.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2World.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2World.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna
mics/b2WorldCallbacks.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2WorldCallbacks.cpp
[ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2BlockAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2BlockAllocator.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Draw.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Draw.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Math.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Math.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Math.cpp
[ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Settings.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Settings.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2StackAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2StackAllocator.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm
on/b2Timer.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Timer.cpp
[ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2CircleShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2CircleShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2EdgeShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2EdgeShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2ChainShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2ChainShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2ChainShape.cpp
[ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2PolygonShape.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/Shapes/b2PolygonShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2PolygonShape.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2BroadPhase.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2BroadPhase.cpp
[ 13%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollideCircle.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideCircle.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollideEdge.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideEdge.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2CollidePolygon.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollidePolygon.cpp
[ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2Collision.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Collision.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2Distance.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Distance.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2DynamicTree.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2DynamicTree.cpp
[ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll
ision/b2TimeOfImpact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2TimeOfImpact.cpp
[ 16%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Rope
/b2Rope.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Rope/b2Rope.cpp
[ 16%] Linking CXX static library libBox2D.a
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -P CMakeFiles/Box2D.dir/cmake_clean_target.cmake
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/Box2D.dir/link.txt --verbose=1
/nxb-bin/usr/bin/ar qc libBox2D.a CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2MouseJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RevoluteJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contact
s/b2EdgeAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndPolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonContact.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2Island.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2World.cpp.o CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o CMakeFiles/Box2D.dir/Common/b2Math.cpp.o CMakeFiles/Box2D.dir/Common/b2Settings.cpp.o CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o CMakeFiles/Box2D.dir/Collision/Shapes/b2EdgeShape.cpp.o CMakeFiles/Box2D.dir/Collis
ion/Shapes/b2ChainShape.cpp.o CMakeFiles/Box!
2D.dir/Collision/Shapes/b2PolygonShape.cpp.o CMakeFiles/Box2D.dir/Collision/b2BroadPhase.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideCircle.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollideEdge.cpp.o CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o CMakeFiles/Box2D.dir/Collision/b2DynamicTree.cpp.o CMakeFiles/Box2D.dir/Collision/b2TimeOfImpact.cpp.o CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o
/nxb-bin/usr/bin/ranlib libBox2D.a
[ 16%] Built target Box2D
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/depend
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/CMakeFiles/translations.dir/DependInfo.cmake
Scanning dependencies of target translations
/nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/build
[ 16%] Generating tbe_be.qm
cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n && /usr/local/bin/lrelease-qt4 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.ts -qm /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.qm
qemu: unhandled CPU exception 0x9 - aborting
R00=00000001 R01=00000002 R02=000bce34 R03=ffff0fc0
R04=000bce34 R05=0002b64c R06=f4ffb000 R07=00000001
R08=000bc710 R09=f4ffc5c0 R10=9fffdb68 R11=9fffdb18
R12=9fffdb28 R13=9fffdae8 R14=0002b34c R15=ffff0fc0
PSR=60000010 -ZC- A usr32
qemu: uncaught target signal 6 (Abort trap) - core dumped
*** Signal 6
Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1
*** Error code 1
Stop.
make: stopped in /usr/ports/games/tbe
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