Compiling only "network" part of the kernel
Damien Fleuriot
ml at my.gd
Tue Dec 27 19:25:57 UTC 2011
On 12/27/11 8:19 PM, Warren Block wrote:
> On Tue, 27 Dec 2011, Damien Fleuriot wrote:
>> On 12/27/11 3:51 PM, Warren Block wrote:
>>> On Tue, 27 Dec 2011, Rajneesh Kumar wrote:
>>>
>>>> During my development, I want to check if my modules compile
>>>> successfully
>>>> or not. I am only changing the ARP portion and whenever I compile my
>>>> kernel, it takes around 20mins and compiles all different modules also.
>>>> I just want to compile and check whether my ARP modules, which I have
>>>> changed, compile fine or not. How to do it?
>>>
>>> Others have mentioned ways to reduce what is rebuilt. devel/ccache can
>>> be used in combination with those. Even by itself it ought to seriously
>>> reduce kernel compile time.
>>
>> Would ccache also help with world/ports compile times ?
>
> Yes, if some of it is already in the cache. Ports change relatively
> rarely, so I don't use ccache for them.
>
>> Are there any drawbacks to using it ? (the underlying question being: is
>> it worthy of a production environment ?)
>
> It needs cache space and probably slows things down a bit when code is
> not already in the cache. Some source updates invalidate a lot of the
> cache. But no other problems I've noticed.
>
> Times for 8-STABLE on an E8400 CPU, everything in the cache.
>
> make -j4 buildworld:
> Normal 19:41
> ccache 6:02
>
> make -j4 buildkernel (custom kernel):
> Normal 8:43
> ccache 2:47
>
> Those are best-case times. A typical ccache buildworld after csup to
> -stable is about 9 minutes on this system.
That sounds good enough.
Are there any performance hits during production, as in, when not busy
rebuilding the world or whatever, just normal daily operation ?
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