Call for Testers: XBMC 10.0
Andriy Gapon
avg at freebsd.org
Fri Dec 17 13:02:34 UTC 2010
on 13/12/2010 23:44 Bernhard Froehlich said the following:
> Thanks! I've added all 3 patches to the port.
>
> http://svn.bluelife.at/index.cgi/blueports/revision/?rev=1086
>
Thanks!
Some more issues :)
1. It seems that the earlier reported issue with build failure in
xbmc/cores/paplayer/SPCCodec/SNES/SNESAPU on amd64 is real for me. Can you
please double check this?
I do have to use the following patch for the top-level Makefile.in:
@@ -363,7 +363,7 @@
endif
endif
$(MAKE) -C xbmc/cores/paplayer/YMCodec/StSoundLibrary
-ifeq ($(or $(findstring powerpc,$(ARCH)),$(findstring
x86_64-linux,$(ARCH)),$(findstring arm, $(ARCH))),)
+ifeq ($(or $(findstring powerpc,$(ARCH)),$(findstring
x86_64,$(ARCH)),$(findstring arm, $(ARCH))),)
$(MAKE) -C xbmc/cores/paplayer/SPCCodec/SNES/SNESAPU
endif
imagelib: dllloader
With the above patch I also have to remove
/usr/local/lib/xbmc/system/players/paplayer/SNESAPU-x86_64-freebsd.so from plist.
2. /usr/local/lib/xbmc/addons/script.module.pil/lib and
/usr/local/lib/xbmc/addons/script.module.pysqlite/lib are empty after
installation and that causes troubles for some XBMC addons that need those modules.
I think that the problem is that we do not actually build the modules.
This README -
http://gitorious.org/xbmc/xbmc/blobs/672214990c8bc308ae2977ccfe603b4b10adad8f/README.linux
- suggests that the following additional steps are needed during build:
make -C lib/addons/script.module.pil
make -C lib/addons/script.module.pysqlite
I've verified that these steps indeed help.
But couple of sub-problems though:
A. The following patch was needed on my system, because of an error about popd
and pushd commands:
--- Makefile.orig 2010-12-17 12:02:57.330219404 +0200
+++ Makefile 2010-12-17 12:03:11.874236330 +0200
@@ -32,7 +32,7 @@
$(DESTDIR): $(SOURCE) $(PYTHON)
-rm -rf $(DESTDIR)
- pushd $(SOURCE) && LD_LIBRARY_PATH=$(PYTHONDIR) $(PYTHON) setup.py build
--build-lib $(DESTDIR); popd
+ (cd $(SOURCE) && LD_LIBRARY_PATH=$(PYTHONDIR) $(PYTHON) setup.py build
--build-lib $(DESTDIR) )
$(PYTHON):
$(MAKE) -C $(abs_top_srcdir) libpython
B. Build in those directories tried to execute python at the following path
relative to build directory: xbmc/lib/libPython/Python/python.
There was no python executable there, so I had to create a symbolic link to
system python in /usr/local/bin/python.
C. pkg-plist would have to be extended for these modules.
P.S. There is another problem for some XMBC addons:
http://forum.xbmc.org/showthread.php?t=59208
I don't think that this is something that we would want to work around in our
port. Rather addons authors should fix their addons.
But something to keep in mind.
--
Andriy Gapon
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