snd_hda suspend/resume support
Alexander Motin
mav at FreeBSD.org
Tue Sep 9 23:08:57 UTC 2008
Rui Paulo wrote:
> On Tue, Sep 09, 2008 at 03:36:45PM +0300, Alexander Motin wrote:
>> Rui Paulo wrote:
>>> On Tue, Sep 09, 2008 at 12:12:15AM +0300, Alexander Motin wrote:
>>>> Rui Paulo wrote:
>>>>> Great work! This works fine! I just wish I didn't had to stop my media
>>>>> player before resume. That probably needs more work on the sound layer.
>>>> When I am calling suspend and resume myself on alive system for several
>>>> seconds playback restores fine. Whats happening if you don't stop media
>>>> player?
>>> No sound is output after resume. I can't play anything after resume and
>>> only a reboot fixes it (kldunload/kldload doesn't do the job).
>> Any errors? Player progress bar is moving? What happens if you press
>> stop and then play?
>
> No errors whatsoever. I hear nothing if I press stop and then play.
I have changed suspend/resume sequences a bit. Now I am doing more
complete codec power up on resume. On my system I am able to call
suspend() and then 15 seconds later resume() call successfully restores
the sound after complete HDA controller, bus and codecs.
If you still have a problem - try to reproduce my experiment using
temporal hack in a last version:
sysctl dev.hdac.0.pindump=100 <= hdac_suspend()
sysctl dev.hdac.0.pindump=101 <= hdac_resume()
Also I have made suspend() to left HDA bus in reset state which saves
about 200mW of power according to my laptop battery stats.
--
Alexander Motin
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