de-dma uaudio
Alexander Leidinger
Alexander at Leidinger.net
Fri Apr 15 00:53:57 PDT 2005
Julian Elischer <julian at elischer.org> wrote:
> The low hardware layer already does DMA to move data out of the
> hardware to memory. The data gets copied from the user layer to an
> intermediate
> buffer and from there to the DMA buffers. There is no need to
> allocate DMA capable
> buffers for the intermediate layer.
I understand this as:
userland-mem -> kernel-mem -> dma-able-mem -> hardware
So there's no zero-copy behavior?
userland-mem -> in-kernel-dma-able-mem -> hardware
or
userland-mem -> if(is_dmaable(userland-mem)) -> hardware
else -> in-kernel-dma-able-mem -> hardware
While the amount of memory used as a sound buffer isn't that much for todays
standards, it's still a memory transfer operation which could be avoided. I
don't know how much it would affect the latency (or if it affects it at
all), but not doing things which aren't necesssary/beneficial is always a
win (in some way) in my experience.
Bye,
Alexander.
--
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The problem that we thought was a problem was, indeed,
a problem, but not the problem we thought was the problem.
-- Mike Smith
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