[Request for feedback] Improved DirectX in Wine ports (packages available)

Jan Winter jan at mcwinter.org
Sun Apr 20 13:17:18 UTC 2014


On 10.04.2014 21:49, clutton wrote:
> On Tue, 2014-04-08 at 02:44 +0300, clutton wrote:
>> On Mon, 2014-03-31 at 21:02 +0300, David Naylor wrote:
>>> Hi,
>>>
>>> It has been requested by some community members that the custom DirectX patches by stefand [1] be integrated into the Wine port.  As this requires a non-trivial amount of work I would like to assess the community's interest in these patches.
>>>
>>> For those who do not know what these patches do: it is reported that they improve the performance of DirectX games and could possibly fix regressions on FreeBSD.
>>>
>>> To try out the packages please either install the packages directly from the mirrors [2] or issue the following commands:
>>> # mkdir -p /usr/local/etc/pkg/repos
>>> # fetch -o /usr/local/etc/pkg/repos http://people.freebsd.org/~dbn/repos/wine-cs.conf
>>> # fetch -o /usr/local/etc/pkg/repos http://people.freebsd.org/~dbn/repos/wine-cs.cert
>>> # pkg update
>>> # pkg install -r wine i386-wine-cs
>>>
>>> The packages, although labelled 1.7.15 (for the Wine version they are based on) are based on cs-0.6.
>>>
>>> If you find the packages useful, please report back to me.  If there is sufficient support (i.e. enough people reply in the positive) then I'll publish the packages on a regular basis and maintain the appropriate ports.
>>>
>>> Regards
>>>
>>> [1] https://github.com/stefand/wine/releases
>>> [2] http://ftp.freebsd.org/pub/FreeBSD/ports/local-distfiles/dbn/repos/wine-cs/
>> Tried it on «The dark mod». Don't see any improvements.
>> With high graphic settings, the game is slow like a shit.
> Please ignore my previous feedback. The game runs OpenGL, not DirectX.

I tried Star Trek Online. The cs patch give much improvement to the 
graphic detail. So I will very welcome  further wine-cs version.

Jan


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