zpool frag
Steven Hartland
killing at multiplay.co.uk
Sun Sep 21 17:12:18 UTC 2014
----- Original Message -----
> From: "Peter Wemm" <peter at wemm.org>
> On Sunday, September 21, 2014 11:06:10 AM Allan Jude wrote:
> > On 2014-09-21 04:57, Beeblebrox wrote:
> > > FRAG means fragmentation, right? Zpool fragmentation? That's news to me.
> > > If
> > > this is real how do I fix it?
> > >
> > > NAME SIZE ALLOC FREE FRAG EXPANDSZ CAP DEDUP HEALTH
> > > ALTROOT pool1 75.5G 53.7G 21.8G 60% - 71% 1.00x
> > > ONLINE - pool2 48.8G 26.2G 22.6G 68% - 53% 1.00x
> > > ONLINE - pool3 204G 177G 27.0G 53% - 86% 1.11x
> > > ONLINE -
> > It is not something you 'fix', it is just a metric to help you
> > understand the performance of your pool. The higher the fragmentation,
> > the longer it might take to allocate new space, and obviously you will
> > have more random seek time while reading from the pool.
> >
> > As Steven mentions, there is no defragmentation tool for ZFS. You can
> > zfs send/recv or backup/restore the pool if you have a strong enough
> > reason to want to get the fragmentation number down.
> >
> > It is a fairly natural side effect of a copy-on-write file system.
> >
> > Note: the % is not the % fragmented, IIRC, it is the percentage of the
> > free blocks that are less that a specific size. I forget what that size is.
>
> I fear that the information presented in its current form is going to generate
> lots of fear and confusion.
>
> The other thing to consider is that this gets much, much worse as the pool
> fills up. Even UFS has issues with fragmentation when it fills, but ZFS is far
> more sensative to it. In the freebsd.org cluster we have a health check alert
> at 80% full, but even that's probably on the high side.
This "should" be less of an issue if you have the spacemap_histogram feature
enabled on the pool, which IIRC if your seeing FRAG details should be the case.
Regards
Steve
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