blender ports problem
Nilton Jose Rizzo
rizzo at i805.com.br
Wed Oct 2 14:50:07 UTC 2013
I try to compile blender from ports
setup options
[x] BULLET Bullet physics engine
[x] CAMERATRACK Camera tracking support
[x] CINEON CINEON and DPX graphics format support |
[x] COMPOSITOR Use the tile-based nodal compositor |
[ ] CYCLES Cycles render engine support |
[ ] CYCLESOSL Shading support for the cycles render engine |
[x] DDS DDS graphics format support |
[x] FFMPEG FFmpeg support (WMA, AIFF, AC3, APE...) |
[x] FFTW3 Use fftw for smoke and audio effects |
[x] FRAMESERVER Image FrameServer support for rendering |
[x] FREESTYLE Enable advanced edges rendering |
[x] GAMEENGINE Enable the game engine |
[x] HDR Generic high dynamic-range (HDR) support |
[ ] HEADLESS Disable user interface (for render-farms) |
[x] INPUT_NDOF Enable NDOF input device support |
[ ] JACK JACK audio server support |
[x] LIBMV Enable motion tracking via libmv |
[x] LZMA Best compression support |
[x] LZO Fast compression support |
[x] MENU Install desktop menu |
[x] MOD_BOOLEAN Boolean modifier support |
[x] MOD_FLUID Fluid simulation support |
[x] MOD_OCEANSIM Ocean simulation support |
[x] MOD_REMESH Remesh modifier support |
[x] MOD_SMOKE Smoke simulation support |
[x] NLS Native Language Support |
[x] OPENAL OpenAL support |
[ ] OPENCOLORIO OpenColorIO-based color management support |
[x] OPENEXR HDR image format support via OpenEXR |
[x] OPENJPEG Enhanced JPEG graphics support |
[x] OPENMP Parallel processing support via OpenMP |
[x] PLAYER Enable blender player |
[x] RAYOPTIMIZATION Enable SSE optimizatons for raytracing |
[ ] REDCODE RedCode graphics format support |
[x] SAMPLERATE Sample rate conversion support |
[x] SDL Audio and Joystick support using SDL |
[ ] SNDFILE libsndfile support |
[x] TIFF TIFF image format support |
[x] XF86VMODE X11 video mode switching support |
[x] XINPUT X11 Xinput (tablet) support
[ 27%] Building CXX object
source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/itasc_plugin.cpp.o
In file included from
/usr/ports/graphics/blender/work/blender-2.68a/source/blender/ikplugin/intern/itasc_plugin.cpp:35:
In file included from /usr/include/c++/v1/vector:261:
In file included from /usr/include/c++/v1/__bit_reference:15:
In file included from /usr/include/c++/v1/algorithm:626:
/usr/include/c++/v1/utility:243:9: error: field has incomplete type
'KDL::TreeElement'
_T2 second;
^
/usr/include/c++/v1/map:693:20: note: in instantiation of template class
'std::__1::pair<const std::__1::basic_string<char>, KDL::TreeElement>'
requested here
value_type __cc;
^
/usr/include/c++/v1/__tree:603:16: note: in instantiation of member class
'std::__1::map<std::__1::basic_string<char>, KDL::TreeElement,
std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type' requested here
value_type __value_;
^
/usr/include/c++/v1/__tree:690:22: note: in instantiation of template class
'std::__1::__tree_node<std::__1::map<std::__1::basic_string<char>,
KDL::TreeElement, std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type, void *>' requested here
typedef typename __node::base __node_base;
^
/usr/include/c++/v1/map:566:19: note: in instantiation of template class
'std::__1::__tree_const_iterator<std::__1::map<std::__1::basic_string<char>,
KDL::TreeElement, std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type,
std::__1::__tree_node<std::__1::map<std::__1::basic_string<char>,
KDL::TreeElement, std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type, void *> *, long>' requested here
_TreeIterator __i_;
^
/usr/ports/graphics/blender/work/blender-2.68a/intern/itasc/kdl/tree.hpp:63:37: note:
in instantiation of template class
'std::__1::__map_const_iterator<std::__1::__tree_const_iterator<std::__1::map<std::__1::basic_string<char>,
KDL::TreeElement, std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type,
std::__1::__tree_node<std::__1::map<std::__1::basic_string<char>,
KDL::TreeElement, std::__1::less<std::__1::basic_string<char> >,
Eigen::aligned_allocator<std::__1::pair<std::__1::basic_string<char>,
KDL::TreeElement> > >::__value_type, void *> *, long> >' requested here
SegmentMap::const_iterator parent;
^
/usr/ports/graphics/blender/work/blender-2.68a/intern/itasc/kdl/tree.hpp:55:11: note:
definition of 'KDL::TreeElement' is not complete until the closing '}'
class TreeElement
^
1 error generated.
---
source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/itasc_plugin.cpp.o ---
***
[source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/intern/itasc_plugin.cpp.o]
Error code 1
make[4]: stopped in /usr/ports/graphics/blender/work/.build
1 error
make[4]: stopped in /usr/ports/graphics/blender/work/.build
--- source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/all ---
*** [source/blender/ikplugin/CMakeFiles/bf_ikplugin.dir/all] Error code 2
make[3]: stopped in /usr/ports/graphics/blender/work/.build
A failure has been detected in another branch of the parallel make
make[4]: stopped in /usr/ports/graphics/blender/work/.build
--- source/blender/blenloader/CMakeFiles/bf_blenloader.dir/all ---
*** [source/blender/blenloader/CMakeFiles/bf_blenloader.dir/all] Error code 2
make[3]: stopped in /usr/ports/graphics/blender/work/.build
2 errors
make[3]: stopped in /usr/ports/graphics/blender/work/.build
--- all ---
*** [all] Error code 2
make[2]: stopped in /usr/ports/graphics/blender/work/.build
1 error
make[2]: stopped in /usr/ports/graphics/blender/work/.build
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1
Stop.
make[1]: stopped in /usr/ports/graphics/blender
*** Error code 1
Stop.
make: stopped in /usr/ports/graphics/blender
root at valfenda:/usr/ports/graphics/blender #
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