Code layout and debugging time

Jamie Bowden ragnar at sysabend.org
Wed Apr 23 09:36:39 PDT 2003


On 22 Apr 2003, Gary W. Swearingen wrote:

> I think the whole scheme was a response to a DOD requirement for using a
> PDL to specify the detailed design -- a "product" for one of the big
> steps of the waterfall software development process.  I think the was
> something like one line of code per hour.  Sounds grotesque, but it
> seemed to work; we turned out a HUGE Unix-based software suite more-or-
> less on time, with few bugs, and had a happy customer.  Of course, I'm
> sure it was a bit more expensive than most other software projects.

So the secret to building software that doesn't suck is designing it and
then building it to spec with the necessary funding and/or time.

Who'd'a thunk it?

Jamie Bowden

-- 
"It was half way to Rivendell when the drugs began to take hold"
Hunter S Tolkien "Fear and Loathing in Barad Dur"
Iain Bowen <alaric at alaric.org.uk>




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