Request for feedback on common data backstore in the kernel
Hans Petter Selasky
hselasky at c2i.net
Fri Sep 28 08:53:17 PDT 2007
On Thursday 27 September 2007, Scott Long wrote:
> Hans Petter Selasky wrote:
> > Hi Scott,
> >
> > The discussion has been moved to "freebsd-arch at freebsd.org". Please only
> > reply there next time.
> >
> > On Wednesday 26 September 2007, Scott Long wrote:
> >> Hans Petter Selasky wrote:
> >>> Hi,
> >>>
> >>> Please keep me CC'ed, hence I'm not on all these lists.
> >>>
> >>> In the kernel we currently have two different data backstores:
> >>>
> >>> struct mbuf
> >>>
> >>> and
> >>>
> >>> struct buf
> >>>
> >>> These two backstores serve two different device types. "mbufs" are for
> >>> network devices and "buf" is for disk devices.
> >>>
> >>> Problem:
> >>>
> >>> The current backstores are loaded into DMA by using the BUS-DMA
> >>> framework. This appears not to be too fast according to Kip Macy. See:
> >>>
> >>> http://perforce.freebsd.org/chv.cgi?CH=126455
> >>
> >> Busdma isn't fast enough for 1Gb and 10Gb network drivers that are
> >> trying to max out their packet rates. It's still fine for storage
> >> drivers and other slow/medium speed device drivers, like USB and
> >> Firewire. I am working on techniques to make the API easier to use
> >> and the implementation fast enough for the aforementioned devices.
> >
> > That's great!
>
> Well, the point is that I'm not sure why you're so worried about
> performance issues with USB and busdma. Do you have any test data that
> shows that it's a problem?
It is a problem on embedded devices. Typically not for an ordinary PC user.
>
> >>> Some ideas I have:
> >>>
> >>> When a buffer is out out of range for a hardware device and a data-copy
> >>> is needed I want to simply copy that data in smaller parts to/from a
> >>> pre-allocated bounce buffer. I want to avoid allocating this buffer
> >>> when "bus_dmamap_load()" is called.
> >>
> >> I think you've missed the point of having architecture portable drivers.
> >> John-Mark describes this further.
> >
> > I use the bus_dma framework to allocate and sync all DMA memory, and I
> > assume that is correct.
>
> That is one of the uses of busdma, yes. The other is to handle buffers
> that have been allocated elsewhere in the system.
Ok.
>
> >> It also makes little sense to push
> >> the responsibility for handling bounce buffers out of a central
> >> subsystem and back into every driver.
> >
> > I'm thinking about putting some wrappers around the "bus_dmamap_load()"
> > function like:
> >
> > void usbd_rx_buf_load(struct usbd_xfer *xfer, void *buf,
> > uint32_t framebuffer_offset, uint32_t framebuffer_index, uint32_t len);
> >
> > void usbd_tx_buf_load(struct usbd_xfer *xfer, void *buf,
> > uint32_t framebuffer_offset, uint32_t framebuffer_index, uint32_t len);
> >
> > But I haven't figured out all the details yet. The "usbd_xxx_load()"
> > functions should automagically figure out what is best to do and it won't
> > be more than a few lines of code.
>
> Can you describe what these two wrappers are supposed to do? Are you
> expecting bus_dmamap_load() to operate synchronously?
I will come back to this question after the weekend, if you don't mind. Right
now I'm in a hurry.
--HPS
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