git: 3630506b9dae - main - loader: implement framebuffer console
Dan Mack
mack at macktronics.com
Wed Jan 6 20:44:25 UTC 2021
I just builtworld/kernel:
FreeBSD nvserve 13.0-CURRENT FreeBSD 13.0-CURRENT #7
main-c255633-g3efe9b3e77c: Wed Jan 6 14:23:16 CST 2021
root at nvserve:/usr/obj/usr/src/amd64.amd64/sys/GENERIC amd64
from source ...
VGA console is still completly broken/in-operative.
Dan
On Thu, 7 Jan 2021, Peter Jeremy via dev-commits-src-all wrote:
> On 2021-Jan-06 14:50:38 +0200, Toomas Soome <tsoome at me.com> wrote:
>>
>>
>>> On 6. Jan 2021, at 12:33, Peter Jeremy <peter at rulingia.com> wrote:
>>>
>>> On 2021-Jan-02 20:09:25 +0000, Toomas Soome <tsoome at FreeBSD.org> wrote:
>>>> The branch main has been updated by tsoome:
>>>>
>>>> URL: https://cgit.FreeBSD.org/src/commit/?id=3630506b9daec9167a89bc4525638ea45a00769e
>>>
>>> Note that this commit adds a hard build dependency on vtfontcvt(8)
>>> but that tool is depends on the WITH_VT build option. I suspect
>>> that stand/fonts should be likewise dependent on WITH_VT
>>>
>>> --
>>> Peter Jeremy
>>
>>
>> Thanks for pointing this out. We actually need to build vtfontcvt unconditionally, in addition to font files, we also need it to generate C code for built in font (used when there are no /boot/fonts).
>
> That seems to assume that fonts are needed at all - I found this bug on
> a Cloud instance that uses a serial console and has no real or simulated
> graphical display "hardware".
>
> --
> Peter Jeremy
>
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