git: 21173a456111 - main - devel/godot: actually stop using builtin libpng
Piotr Kubaj
pkubaj at FreeBSD.org
Tue Apr 6 12:01:08 UTC 2021
The branch main has been updated by pkubaj:
URL: https://cgit.FreeBSD.org/ports/commit/?id=21173a4561118abf9578cb0a7320651cef6ab27c
commit 21173a4561118abf9578cb0a7320651cef6ab27c
Author: Piotr Kubaj <pkubaj at FreeBSD.org>
AuthorDate: 2021-04-06 12:01:29 +0000
Commit: Piotr Kubaj <pkubaj at FreeBSD.org>
CommitDate: 2021-04-06 12:01:29 +0000
devel/godot: actually stop using builtin libpng
platform/x11/detect.py actually forces builtin libpng if builtin freetype or zlib is used.
Use the system ones.
This also fixes build on powerpc64le, since builtin libpng is not built with VSX.
PR: 254703
Approved by: FreeBSD at ShaneWare.Biz (maintainer)
---
devel/godot/Makefile | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/devel/godot/Makefile b/devel/godot/Makefile
index 69fe4bf8a4c4..a1b34f32fb6b 100644
--- a/devel/godot/Makefile
+++ b/devel/godot/Makefile
@@ -3,6 +3,7 @@
PORTNAME= godot
DISTVERSION= 3.2.3
+PORTREVISION= 1
DISTVERSIONSUFFIX= -stable
CATEGORIES= devel games
@@ -28,7 +29,8 @@ USE_GL= gl glew glu
USE_GITHUB= yes
GH_ACCOUNT= godotengine
-MAKE_ARGS+= platform=x11 builtin_libpng=False verbose=True
+MAKE_ARGS+= platform=x11 builtin_libpng=False \
+ builtin_freetype=False builtin_zlib=False verbose=True
MAKE_ARGS+= ${MAKE_ARGS_${CHOSEN_COMPILER_TYPE}}
MAKE_ARGS_clang= use_llvm=True use_lld=True
CXXFLAGS_i386= ${CXXFLAGS_i386_${CHOSEN_COMPILER_TYPE}}
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