cvs commit: ports/graphics Makefile ports/graphics/cal3d Makefile
ports/graphics/cal3d-devel Makefile distinfo pkg-plist
ports/graphics/cal3d-devel/files patch-src_cal3d_buffersource.h
patch-src_cal3d_loader.h patch-src_cal3d_streamsource.h
Marcus Alves Grando
mnag at FreeBSD.org
Sat Nov 12 19:02:24 PST 2005
mnag 2005-11-13 03:02:22 UTC
FreeBSD ports repository
Modified files:
graphics Makefile
graphics/cal3d Makefile
graphics/cal3d-devel Makefile distinfo pkg-plist
graphics/cal3d-devel/files patch-src_cal3d_buffersource.h
patch-src_cal3d_loader.h
patch-src_cal3d_streamsource.h
Log:
New port graphics/cal3d-devel
Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.
WWW: http://cal3d.sourceforge.net/
Add CONFLICTS in graphics/cal3d
PR: 88536
Submitted by: Jose Alonso Cardenas Marquez <acardenas at bsd.org.pe>
Repocopy by: marcus
Revision Changes Path
1.876 +1 -0 ports/graphics/Makefile
1.7 +20 -10 ports/graphics/cal3d-devel/Makefile
1.3 +3 -2 ports/graphics/cal3d-devel/distinfo
1.2 +1 -1 ports/graphics/cal3d-devel/files/patch-src_cal3d_buffersource.h
1.2 +1 -1 ports/graphics/cal3d-devel/files/patch-src_cal3d_loader.h
1.2 +1 -1 ports/graphics/cal3d-devel/files/patch-src_cal3d_streamsource.h
1.3 +3 -3 ports/graphics/cal3d-devel/pkg-plist
1.7 +2 -0 ports/graphics/cal3d/Makefile
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