cvs commit: ports/games Makefile ports/games/windstille Makefile
distinfo pkg-descr pkg-plist ports/games/windstille/files
patch-SConstruct patch-src-SConstruct patch-src-tinygettext-tinygettext.cpp
patch-tools-SConscript
Andrew Pantyukhin
sat at FreeBSD.org
Thu Aug 2 12:39:17 PDT 2007
sat 2007-08-02 19:39:17 UTC
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/windstille Makefile distinfo pkg-descr pkg-plist
games/windstille/files patch-SConstruct patch-src-SConstruct
patch-src-tinygettext-tinygettext.cpp
patch-tools-SConscript
Log:
Add port games/windstille:
In Windstille the player will be placed in a foreign alien world
and has to find its way back into safety. Special focus will be on
getting the foreign world and the players character itself believable.
Exploration will be more needed than plain shoot action, even so
the players-character will be equipped with a multifunctional
war-suit, so he will be far from defenseless. The game will have
slow placed explore and seak sequences as well as more rough section
that will feature fast shoot and jump action. The game world should
be presented in a consistent state, enemies once destroyed should
not respawn automatically. The player is free to go forward and
backward in the world as long as the level design allows it.
WWW: http://windstille.berlios.de
PR: ports/113693 (based on)
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Revision Changes Path
1.1125 +1 -0 ports/games/Makefile
1.1 +47 -0 ports/games/windstille/Makefile (new)
1.1 +3 -0 ports/games/windstille/distinfo (new)
1.1 +15 -0 ports/games/windstille/files/patch-SConstruct (new)
1.1 +29 -0 ports/games/windstille/files/patch-src-SConstruct (new)
1.1 +11 -0 ports/games/windstille/files/patch-src-tinygettext-tinygettext.cpp (new)
1.1 +20 -0 ports/games/windstille/files/patch-tools-SConscript (new)
1.1 +13 -0 ports/games/windstille/pkg-descr (new)
1.1 +299 -0 ports/games/windstille/pkg-plist (new)
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