cvs commit: ports/games Makefile ports/games/sdlquake2 Makefile
distinfo pkg-descr pkg-message pkg-plist
ports/games/sdlquake2/files patch-Makefile patch-cl_main.c
patch-files.c patch-gl_image.c patch-gl_local.h patch-gl_rmain.c ...
Alexey Dokuchaev
danfe at FreeBSD.org
Sat May 6 08:25:28 UTC 2006
On Fri, May 05, 2006 at 05:42:09PM +0000, Alejandro Pulver wrote:
> alepulver 2006-05-05 17:42:08 UTC
>
> FreeBSD ports repository
>
> Modified files:
> games Makefile
> Added files:
> games/sdlquake2 Makefile distinfo pkg-descr pkg-message
> pkg-plist
> games/sdlquake2/files patch-Makefile patch-cl_main.c
> patch-files.c patch-gl_image.c
> patch-gl_local.h patch-gl_rmain.c
> patch-menu.c patch-q_shared.h
> patch-q_shlinux.c patch-qgl.h
> patch-snd_mix.c patch-snd_openal.h
> patch-sv_ccmds.c patch-sv_user.c
> patch-sys_linux.c patch-vid_so.c
> Log:
> - Add games/sdlquake2.
>
> Basically this is a combination of R1Q2 and R1GL with SDL code from
> Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on
> Debian Sarge. Both client and dedicated server.
Thanks! I finally will be able to watch those 10th QuakeCon Purri's
demos (they require protocol 35).
./danfe
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